Player Matchup

Hachiman
Hachiman
Leechaiyapornkul
Hachiman
Level 156
God Stats
1W - 8L
1,062 SR
Queue Stats
347W - 355L
1,592 Elo+
Solo
Neith
Neith
LoneKing
Neith
Level 160
God Stats
17W - 18L
1,390 SR
Queue Stats
1,446W - 1,548L
1,574 Elo+
Solo
Sol
Sol
PinkScrewnicorns
Sol
Level 139
God Stats
2W - 3L
1,561 SR
Queue Stats
161W - 159L
1,597 Elo+
Solo
Cthulhu
Cthulhu
TarikWasHere
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Zymirius
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 346L
1,696 Elo+
Solo
Team Averages
Level 155
1,403 SR
1,592 Elo+

VS

Team Averages
Level 153
1,704 SR
1,719 Elo+
Kukulkan
Kukulkan
Dorev
Kukulkan
Level 160
God Stats
4W - 0L
1,585 SR
Queue Stats
178W - 120L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Flamminghobo
Cthulhu
Level 160
God Stats
1W - 1L
1,836 SR
Queue Stats
259W - 126L
1,722 Elo+
Party 1
Osiris
Osiris
Shinrrae
Osiris
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
208W - 206L
1,566 Elo+
Solo
Cupid
Cupid
TheDecentWizard
Cupid
Level 160
God Stats
4W - 2L
1,959 SR
Queue Stats
238W - 102L
1,810 Elo+
Party 1
Rama
Rama
randomloginname
Rama
Level 160
God Stats
3W - 0L
1,641 SR
Queue Stats
101W - 37L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,921
692
6,346
8,870
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Neith
LoneKing
Neith
13
2 / 3 / 5
7,908
791
7,093
7,195
2,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 3
7,600
760
10,100
10,747
3,813
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
TarikWasHere
Cthulhu
16
2 / 2 / 8
8,640
864
11,050
9,228
8,939
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Zymirius
Merlin
16
4 / 2 / 6
8,866
887
10,483
7,988
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dorev
Kukulkan
14
1 / 3 / 6
8,462
846
6,242
8,337
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Flamminghobo
Cthulhu
15
1 / 2 / 9
9,341
934
9,757
13,022
14,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Shinrrae
Osiris
14
2 / 2 / 8
8,387
839
7,762
10,434
8,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 1 / 7
9,027
903
7,402
9,238
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 2 / 3
9,326
933
10,284
10,863
5,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
10
Kills
16
16
Deaths
10
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dorev
Kukulkan
1
3
6
1.33
W
Cthulhu
Flamminghobo
Cthulhu
1
2
9
2.75
L
0
4
4
0.5
L
Neith
LoneKing
Neith
2
3
5
1.5
L
2
5
3
0.7
W
Osiris
Shinrrae
Osiris
2
2
8
3
L
Cthulhu
TarikWasHere
Cthulhu
2
2
8
3
W
3
1
7
6.5
L
Merlin
Zymirius
Merlin
4
2
6
3.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
41,447
44,028
Taken
51,894
22,298
Mitigated
36,372
17,718
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dorev
Kukulkan
6,242
166
16
1,117
8,337
3,705
934
6,317
2,020
15,575
0
W
Cthulhu
Flamminghobo
Cthulhu
9,757
224
2,809
1,876
13,022
14,260
53
6,440
6,582
21,306
0
L
6,346
2,379
598
2,026
8,870
3,244
0
3,135
5,610
0
10,686
L
Neith
LoneKing
Neith
7,093
1,223
1,296
1,980
7,195
2,731
554
3,688
3,407
0
14,922
L
10,100
1,886
609
2,553
10,747
3,813
816
2,289
8,308
17,548
0
W
Osiris
Shinrrae
Osiris
7,762
828
2,966
1,991
10,434
8,897
645
6,289
4,145
0
10,810
L
Cthulhu
TarikWasHere
Cthulhu
11,050
74
3,531
2,764
9,228
8,939
160
3,618
5,352
18,145
0
W
7,402
2,850
3,773
3,739
9,238
4,239
1,713
6,161
3,077
0
22,144
L
Merlin
Zymirius
Merlin
10,483
633
265
2,096
7,988
3,571
182
3,269
4,669
26,370
0
W
10,284
7,673
320
2,467
10,863
5,271
2,613
6,426
4,437
0
21,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
44,543
107
Minions Killed
118
0
Camps Cleared
0
830,760
Distance Traveled
962,796
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,462
846
23
2
0
172,402
1
W
Cthulhu
9,341
934
24
2
0
207,833
3
L
Hachiman
6,921
692
21
2
0
158,228
0
L
Neith
7,908
791
9
1
0
172,469
1
L
Sol
7,600
760
22
2
0
175,481
5
W
Osiris
8,387
839
7
1
0
218,765
0
L
Cthulhu
8,640
864
20
2
0
176,071
2
W
Cupid
9,027
903
35
4
0
176,850
0
L
Merlin
8,866
887
35
4
0
148,511
2
W
Rama
9,326
933
29
3
0
186,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role