Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BadmonBrandini
Bellona
Level 125
God Stats
1W - 1L
1,239 SR
Queue Stats
80W - 83L
1,688 Elo+
Party 1
Agni
Agni
ChesireDJ
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,721 Elo+
Party 2
Skadi
Skadi
Kyudo102
Skadi
Level 147
God Stats
2W - 1L
1,794 SR
Queue Stats
182W - 194L
1,552 Elo+
Party 2
Team Averages
Level 134
1,507 SR
1,592 Elo+

VS

Team Averages
Level 133
1,614 SR
1,590 Elo+
Cerberus
Cerberus
GanJiko
Cerberus
Level 154
God Stats
12W - 9L
1,412 SR
Queue Stats
692W - 668L
1,593 Elo+
Solo
Hun Batz
Hun Batz
Hamtaboy
Hun Batz
Level 120
God Stats
3W - 0L
1,694 SR
Queue Stats
81W - 67L
1,599 Elo+
Solo
Achilles
Achilles
Jehovah Jake
Achilles
Level 159
God Stats
1W - 1L
1,612 SR
Queue Stats
68W - 57L
1,613 Elo+
Solo
Jormungandr
Jormungandr
JuStG0tDr0PPeD
Jormungandr
Level 122
God Stats
7W - 3L
1,766 SR
Queue Stats
534W - 571L
1,562 Elo+
Solo
Chiron
Chiron
Xenorith
Chiron
Level 109
God Stats
4W - 3L
1,586 SR
Queue Stats
357W - 363L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 5 / 16
11,226
748
15,127
12,801
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
17
4 / 8 / 9
10,622
708
12,253
20,533
14,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 6
10,216
681
8,090
17,071
7,194
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
18
4 / 7 / 16
11,258
751
11,159
13,212
4,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Kyudo102
Skadi
20
13 / 6 / 9
12,982
865
17,335
15,192
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GanJiko
Cerberus
20
10 / 7 / 11
13,059
871
11,785
19,489
26,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Hamtaboy
Hun Batz
19
10 / 7 / 11
12,276
818
19,059
19,372
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Jehovah Jake
Achilles
17
3 / 5 / 24
11,359
757
17,981
19,529
25,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
JuStG0tDr0PPeD
Jormungandr
20
8 / 4 / 13
12,749
850
15,564
17,351
19,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Xenorith
Chiron
19
3 / 4 / 14
11,365
758
6,791
9,708
4,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
107
27
Kills
34
34
Deaths
27
56
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
16
2.2
L
Fenrir
 
Fenrir
4
8
9
1.06
L
3
8
6
0.75
L
Agni
4
7
16
1.71
W
Cerberus
GanJiko
Cerberus
10
7
11
2.21
W
Hun Batz
Hamtaboy
Hun Batz
10
7
11
2.21
W
Achilles
Jehovah Jake
Achilles
3
5
24
3
W
Jormungandr
JuStG0tDr0PPeD
Jormungandr
8
4
13
3.63
L
Skadi
Kyudo102
Skadi
13
6
9
2.92
W
Chiron
Xenorith
Chiron
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,964
Damage
71,180
78,809
Taken
85,449
36,315
Mitigated
84,120
21,618
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,127
1,046
4,400
3,384
12,801
4,957
442
5,574
6,952
38,053
0
L
Fenrir
 
Fenrir
12,253
3,257
955
3,690
20,533
14,778
0
5,968
14,290
0
18,285
L
8,090
1,138
1,182
1,804
17,071
7,194
0
7,345
9,322
0
16,831
L
Agni
11,159
1,115
2,747
1,452
13,212
4,232
428
4,597
8,315
20,617
0
W
Cerberus
GanJiko
Cerberus
11,785
265
89
2,544
19,489
26,606
0
7,294
12,170
23,857
0
W
Hun Batz
Hamtaboy
Hun Batz
19,059
4,028
2,439
5,758
19,372
8,433
344
5,167
14,055
0
30,405
W
Achilles
Jehovah Jake
Achilles
17,981
3,923
2,118
4,634
19,529
25,700
51
6,241
13,163
8,691
19,433
W
Jormungandr
JuStG0tDr0PPeD
Jormungandr
15,564
2,766
2,098
1,732
17,351
19,050
1,312
5,132
12,190
38,999
0
L
Skadi
Kyudo102
Skadi
17,335
8,963
650
1,354
15,192
5,154
942
6,636
8,356
0
32,272
W
Chiron
Xenorith
Chiron
6,791
2,014
2,584
2,124
9,708
4,331
4,322
2,446
7,080
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
60,808
139
Minions Killed
177
0
Camps Cleared
0
1,323,766
Distance Traveled
1,272,883
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,226
748
45
3
0
275,836
0
L
Fenrir
10,622
708
10
1
0
262,858
3
L
Bellona
10,216
681
24
2
0
255,122
0
L
Agni
11,258
751
17
1
0
261,655
0
W
Cerberus
13,059
871
39
3
0
243,803
1
W
Hun Batz
12,276
818
25
2
0
265,248
3
W
Achilles
11,359
757
22
1
0
285,352
0
W
Jormungandr
12,749
850
45
3
0
251,160
0
L
Skadi
12,982
865
43
3
0
268,295
0
W
Chiron
11,365
758
46
3
0
227,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role