Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
8W - 6L
1,497 SR
Queue Stats
43W - 39L
1,314 Elo+
Solo
Bastet
Bastet
Benshapiro2020x
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 86L
1,260 Elo+
Party 1
Heimdallr
Heimdallr
Ez Punss
Heimdallr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,210 Elo+
Solo
Merlin
Merlin
SinisterGoat666
Merlin
Level 24
God Stats
8W - 6L
1,679 SR
Queue Stats
49W - 58L
1,158 Elo+
Party 1
Set
Set
Yerudaky
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,288 Elo+

VS

Team Averages
Level 13
1,434 SR
1,225 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
42W - 36L
1,457 SR
Queue Stats
197W - 208L
1,325 Elo+
Solo
Cthulhu
Cthulhu
CraigKirchner
Cthulhu
Level 14
God Stats
1W - 6L
1,186 SR
Queue Stats
6W - 10L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
Luis-593xD
Sun Wukong
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
267W - 285L
1,024 Elo+
Party 2
Bellona
Bellona
Ssanty24
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 98L
1,064 Elo+
Party 2
Ymir
Ymir
XxtefaxXqueenxX
Ymir
Level 13
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 1 / 21
15,063
1,004
17,642
12,103
15,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 18
14,699
980
26,263
24,291
8,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Ez Punss
Heimdallr
20
10 / 7 / 16
16,101
1,073
28,651
20,017
12,972
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 3 / 12
17,113
1,141
22,848
14,660
6,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 10 / 19
14,428
962
15,338
18,558
9,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 8 / 8
16,258
1,084
27,213
33,580
20,324
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
20
0 / 11 / 7
13,305
887
1,058
27,211
11,661
Sun Wukong
Luis-593xD
Sun Wukong
20
6 / 9 / 6
14,736
982
16,740
27,410
12,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
Ssanty24
Bellona
20
11 / 8 / 8
17,003
1,134
37,750
33,777
22,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 1
11,405
760
367
2,270
920

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
37
Kills
26
26
Deaths
37
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
21
16.5
L
Arachne
 
Arachne
9
8
8
1.63
W
4
5
18
2.6
L
Cthulhu
0
11
7
0.32
W
Heimdallr
Ez Punss
Heimdallr
10
7
16
2.57
L
Sun Wukong
Luis-593xD
Sun Wukong
6
9
6
1
W
15
3
12
7
L
Bellona
Ssanty24
Bellona
11
8
8
1.88
L
0
1
1
0.5
W
2
10
19
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,742
Damage
83,128
89,629
Taken
124,248
53,329
Mitigated
67,513
13,531
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,642
2,703
4,124
4,898
12,103
15,942
0
274
11,829
50,563
0
L
Arachne
 
Arachne
27,213
17,634
0
7,983
33,580
20,324
0
10,434
23,146
258
57,487
W
26,263
11,046
0
0
24,291
8,806
0
310
23,981
0
44,991
L
Cthulhu
1,058
1,058
0
0
27,211
11,661
0
9,150
18,061
10,895
0
W
Heimdallr
Ez Punss
Heimdallr
28,651
13,135
0
1,687
20,017
12,972
0
196
19,821
0
46,799
L
Sun Wukong
Luis-593xD
Sun Wukong
16,740
7,103
0
668
27,410
12,001
0
8,783
18,627
0
45,026
W
22,848
2,186
0
2,722
14,660
6,288
0
173
14,487
56,925
0
L
Bellona
Ssanty24
Bellona
37,750
20,879
0
8,978
33,777
22,607
0
11,757
22,020
67
67,703
L
367
0
0
0
2,270
920
0
366
1,904
4,343
0
W
15,338
9,223
0
100
18,558
9,321
0
752
17,806
0
30,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,404
Gold Earned
72,707
282
Minions Killed
223
4
Camps Cleared
4
1,312,423
Distance Traveled
1,266,446
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,063
1,004
63
4
0
251,731
0
L
Arachne
16,258
1,084
62
4
1
327,315
1
W
Bastet
14,699
980
39
3
3
298,277
1
L
Cthulhu
13,305
887
21
1
3
204,820
0
W
Heimdallr
16,101
1,073
29
2
0
268,904
0
L
Sun Wukong
14,736
982
57
4
0
311,075
2
W
Merlin
17,113
1,141
101
7
1
217,455
1
L
Bellona
17,003
1,134
74
5
0
369,830
0
L
Ymir
11,405
760
9
1
0
53,406
0
W
Set
14,428
962
50
3
0
276,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role