Player Matchup

Chaac
Chaac
 
Chaac
Level 45
God Stats
33W - 17L
1,669 SR
Queue Stats
286W - 285L
1,528 Elo+
Party 2
Neith
Neith
LilAppy
Neith
Level 22
God Stats
14W - 16L
1,531 SR
Queue Stats
14W - 20L
1,266 Elo+
Solo
Kuzenbo
Kuzenbo
SaikoZay
Kuzenbo
Level 27
God Stats
19W - 15L
1,611 SR
Queue Stats
332W - 338L
1,194 Elo+
Party 2
Team Averages
Level 31
1,604 SR
1,329 Elo+

VS

Team Averages
Level 50
1,628 SR
1,401 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SpeakWithTheDead
Hercules
Level 119
God Stats
13W - 5L
1,885 SR
Queue Stats
420W - 363L
1,605 Elo+
Party 1
Sol
Sol
xSkuhl_
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 3 / 0
9,204
657
13,061
13,085
7,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
LilAppy
Neith
11
0 / 3 / 3
8,288
592
6,280
5,979
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
SaikoZay
Kuzenbo
11
0 / 2 / 3
8,074
577
5,802
9,873
10,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 3
9,076
648
6,502
10,956
7,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 0 / 3
9,398
671
8,914
13,942
9,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
12
2 / 2 / 4
8,694
621
5,257
7,303
2,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
8
8
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
0
1
L
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Neith
LilAppy
Neith
0
3
3
0.5
W
Kuzenbo
SaikoZay
Kuzenbo
0
2
3
0.75
L
5
0
3
6.5
L
Sol
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
20,673
28,937
Taken
32,201
20,178
Mitigated
18,911
7,962
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,061
648
0
6,489
13,085
7,806
90
5,227
7,670
0
45,872
L
Cthulhu
 
Cthulhu
6,502
136
745
1,013
10,956
7,000
0
2,293
8,418
23,519
0
W
Neith
LilAppy
Neith
6,280
1,487
0
1,034
5,979
2,122
584
1,959
3,895
0
28,544
W
Kuzenbo
SaikoZay
Kuzenbo
5,802
2,682
0
439
9,873
10,250
48
4,914
4,779
15,326
0
L
8,914
907
0
4,838
13,942
9,592
0
2,210
11,557
838
41,397
L
Sol
5,257
486
0
2,575
7,303
2,319
66
996
6,257
17,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
27,168
138
Minions Killed
140
0
Camps Cleared
0
765,041
Distance Traveled
803,001
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,204
657
61
4
0
266,988
2
L
Cthulhu
9,076
648
48
3
0
277,718
2
W
Neith
8,288
592
57
4
0
220,728
1
W
Kuzenbo
8,074
577
20
1
0
277,325
1
L
Hercules
9,398
671
66
5
0
283,165
4
L
Sol
8,694
621
26
2
0
242,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role