Player Matchup

Cthulhu
Cthulhu
BruceDarkside125
Cthulhu
Level 16
God Stats
23W - 16L
1,335 SR
Queue Stats
104W - 116L
1,331 Elo+
Solo
Nox
Nox
EdFr0mMarketing
Nox
Level 22
God Stats
8W - 10L
1,551 SR
Queue Stats
51W - 55L
1,391 Elo+
Solo
He Bo
He Bo
Long Live Rique
He Bo
Level 18
God Stats
1W - 4L
1,294 SR
Queue Stats
197W - 213L
1,331 Elo+
Solo
Neith
Neith
StablerJeans130
Neith
Level 29
God Stats
63W - 68L
1,471 SR
Queue Stats
91W - 115L
1,394 Elo+
Solo
Thor
Thor
Twanman93
Thor
Level 10
God Stats
1W - 4L
1,271 SR
Queue Stats
1W - 4L
1,166 Elo+
Solo
Team Averages
Level 19
1,385 SR
1,323 Elo+

VS

Team Averages
Level 31
1,471 SR
1,370 Elo+
Hercules
Hercules
BRADM4N62
Hercules
Level 62
God Stats
7W - 6L
1,479 SR
Queue Stats
65W - 65L
1,421 Elo+
Party 1
Janus
Janus
BombasticTomb87
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 117L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LipeKfS
Ah Muzen Cab
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 135L
1,332 Elo+
Solo
Cthulhu
Cthulhu
THE KING12363
Cthulhu
Level 25
God Stats
5W - 3L
1,567 SR
Queue Stats
61W - 62L
1,392 Elo+
Party 1
King Arthur
King Arthur
kolohorse
King Arthur
Level 18
God Stats
2W - 2L
1,308 SR
Queue Stats
20W - 20L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 2
11,427
952
15,768
23,071
25,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 7 / 3
10,367
864
8,711
14,866
7,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 7 / 1
10,408
867
5,532
17,400
14,742
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 10 / 3
11,465
955
13,844
19,002
8,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
14
0 / 2 / 0
9,093
758
549
3,484
1,676
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRADM4N62
Hercules
20
17 / 2 / 11
14,603
1,217
21,178
14,011
8,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 13
11,474
956
13,284
6,412
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
LipeKfS
Ah Muzen Cab
20
8 / 0 / 17
12,822
1,069
16,904
10,025
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
18
2 / 1 / 17
11,786
982
11,705
11,238
8,508
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
kolohorse
King Arthur
20
3 / 1 / 25
12,232
1,019
8,788
13,440
13,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
117
6
Kills
34
34
Deaths
6
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hercules
BRADM4N62
Hercules
17
2
11
11.25
W
4
2
13
5.25
L
3
8
2
0.5
L
0
7
3
0.21
W
Ah Muzen Cab
LipeKfS
Ah Muzen Cab
8
0
17
16.5
L
1
7
1
0.21
L
2
10
3
0.35
W
Cthulhu
2
1
17
10.5
L
Thor
0
2
0
0
W
King Arthur
kolohorse
King Arthur
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
71,859
77,823
Taken
55,126
57,886
Mitigated
36,829
5,328
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BRADM4N62
Hercules
21,178
9,867
0
4,242
14,011
8,233
0
6,490
7,396
0
42,158
W
13,284
1,166
0
0
6,412
2,442
0
3,510
2,827
25,309
0
L
15,768
1,993
0
725
23,071
25,071
0
7,570
15,207
33,149
0
L
8,711
1,277
336
519
14,866
7,814
0
6,518
8,323
25,881
0
W
Ah Muzen Cab
LipeKfS
Ah Muzen Cab
16,904
8,057
0
4,355
10,025
4,127
0
3,606
6,294
0
45,166
L
5,532
924
513
1,888
17,400
14,742
0
3,895
13,405
23,054
0
L
13,844
6,465
0
1,347
19,002
8,583
0
6,563
12,364
0
33,766
W
Cthulhu
11,705
100
2,134
585
11,238
8,508
0
7,092
3,927
23,455
0
L
Thor
549
75
0
0
3,484
1,676
0
443
3,016
0
1,072
W
King Arthur
kolohorse
King Arthur
8,788
1,356
546
5,227
13,440
13,519
0
8,499
4,671
0
22,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,760
Gold Earned
62,917
162
Minions Killed
221
3
Camps Cleared
7
804,283
Distance Traveled
1,080,334
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,603
1,217
69
6
4
212,024
0
W
Janus
11,474
956
32
3
0
183,905
0
L
Cthulhu
11,427
952
36
3
2
199,577
0
L
Nox
10,367
864
46
4
0
194,283
1
W
Ah Muzen Cab
12,822
1,069
60
5
3
243,978
0
L
He Bo
10,408
867
34
3
1
168,726
2
L
Neith
11,465
955
44
4
0
161,286
0
W
Cthulhu
11,786
982
32
3
0
203,725
0
L
Thor
9,093
758
2
0
0
80,411
1
W
King Arthur
12,232
1,019
28
2
0
236,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role