Player Matchup

Kuzenbo
Kuzenbo
DismayDecay
Kuzenbo
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 155L
1,548 Elo+
Party 2
Chaac
Chaac
Galls2233
Chaac
Level 56
God Stats
2W - 0L
1,563 SR
Queue Stats
20W - 17L
1,575 Elo+
Party 3
Rama
Rama
Gary5622
Rama
Level 14
God Stats
2W - 0L
1,711 SR
Queue Stats
16W - 4L
1,767 Elo+
Party 3
Bakasura
Bakasura
Roman9944
Bakasura
Level 104
God Stats
4W - 2L
1,660 SR
Queue Stats
162W - 164L
1,496 Elo+
Party 2
Olorun
Olorun
swagersou
Olorun
Level 28
God Stats
9W - 4L
1,442 SR
Queue Stats
218W - 240L
1,366 Elo+
Party 2
Team Averages
Level 68
1,575 SR
1,550 Elo+

VS

Team Averages
Level 90
1,649 SR
1,612 Elo+
Mulan
Mulan
EminenAntocool
Mulan
Level 38
God Stats
25W - 17L
1,678 SR
Queue Stats
215W - 157L
1,650 Elo+
Party 1
Apollo
Apollo
TJMONEY11
Apollo
Level 139
God Stats
20W - 13L
1,734 SR
Queue Stats
473W - 399L
1,599 Elo+
Party 4
Nemesis
Nemesis
YT-MarvlousNoob
Nemesis
Level 154
God Stats
33W - 14L
1,814 SR
Queue Stats
1,545W - 1,378L
1,651 Elo+
Party 1
Cabrakan
Cabrakan
dragoXplayground
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,597 Elo+
Party 4
Hel
Hel
rcarnitas
Hel
Level 102
God Stats
14W - 16L
1,519 SR
Queue Stats
173W - 156L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DismayDecay
Kuzenbo
5
0 / 0 / 2
3,383
677
1,273
2,292
915
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chaac
Galls2233
Chaac
6
0 / 0 / 0
3,518
704
782
1,354
601
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Rama
6
4 / 0 / 0
4,093
819
3,151
1,981
386
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Roman9944
Bakasura
6
1 / 0 / 0
3,767
753
859
1,429
334
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Olorun
swagersou
Olorun
6
0 / 0 / 1
3,621
724
353
955
260
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,523
705
694
1,105
438
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
TJMONEY11
Apollo
4
0 / 2 / 0
2,929
586
1,805
2,564
452
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,279
656
504
2,402
527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 2 / 0
2,832
566
613
3,217
1,095
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DismayDecay
Kuzenbo
0
0
2
1
L
0
0
0
0
W
Chaac
Galls2233
Chaac
0
0
0
0
W
Rama
4
0
0
4
W
Bakasura
Roman9944
Bakasura
1
0
0
1
L
Apollo
TJMONEY11
Apollo
0
2
0
0
L
0
1
0
0
L
0
2
0
0
L
0
0
0
0
W
Olorun
swagersou
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,418
Damage
3,616
8,011
Taken
9,288
2,496
Mitigated
2,512
4,104
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DismayDecay
Kuzenbo
1,273
536
0
750
2,292
915
0
457
1,835
5,473
0
L
694
84
0
343
1,105
438
0
0
980
0
15,071
W
Chaac
Galls2233
Chaac
782
203
0
797
1,354
601
0
0
1,229
0
12,027
W
Rama
3,151
2,663
0
1,262
1,981
386
0
156
1,825
0
14,240
W
Bakasura
Roman9944
Bakasura
859
620
0
982
1,429
334
190
0
1,429
0
14,258
L
Apollo
TJMONEY11
Apollo
1,805
1,572
0
1,023
2,564
452
0
345
2,219
0
10,109
L
504
249
0
768
2,402
527
0
353
1,938
0
12,175
L
613
143
0
480
3,217
1,095
0
928
2,289
3,277
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
swagersou
Olorun
353
115
0
313
955
260
0
0
955
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,382
Gold Earned
13,475
134
Minions Killed
88
0
Camps Cleared
0
473,135
Distance Traveled
360,689
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,383
677
7
1
0
93,940
0
L
Mulan
3,523
705
32
6
0
89,871
0
W
Chaac
3,518
704
24
5
0
90,276
0
W
Rama
4,093
819
31
6
0
84,037
2
W
Bakasura
3,767
753
42
8
0
115,771
0
L
Apollo
2,929
586
22
4
0
77,359
1
L
Nemesis
3,279
656
29
6
0
104,020
1
L
Cabrakan
2,832
566
5
1
0
89,439
1
L
Hel
912
182
0
0
0
0
0
W
Olorun
3,621
724
30
6
0
89,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role