Player Matchup

Cthulhu
Cthulhu
Sterban_0_0
Cthulhu
Level 27
God Stats
3W - 3L
1,527 SR
Queue Stats
24W - 40L
1,420 Elo+
Solo
Achilles
Achilles
TheeeObject
Achilles
Level 89
God Stats
1W - 6L
1,203 SR
Queue Stats
68W - 76L
1,446 Elo+
Party 1
Neith
Neith
Theeekitten
Neith
Level 7
God Stats
9W - 10L
1,328 SR
Queue Stats
9W - 12L
1,273 Elo+
Party 1
Team Averages
Level 41
1,353 SR
1,379 Elo+

VS

Team Averages
Level 28
1,602 SR
1,345 Elo+
Sol
Sol
ENENJ
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 34L
1,318 Elo+
Solo
Skadi
Skadi
TMarino45
Skadi
Level 27
God Stats
10W - 4L
1,743 SR
Queue Stats
34W - 36L
1,381 Elo+
Solo
Neith
Neith
UwS V e n u s
Neith
Level 29
God Stats
137W - 132L
1,562 SR
Queue Stats
243W - 279L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sterban_0_0
Cthulhu
16
6 / 10 / 5
13,466
709
15,011
28,441
17,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
TheeeObject
Achilles
16
7 / 3 / 4
12,635
665
19,687
21,783
14,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 4 / 2
9,861
519
2,293
13,847
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ENENJ
Sol
16
7 / 3 / 8
13,053
687
15,834
15,478
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
TMarino45
Skadi
14
4 / 6 / 10
12,257
645
18,467
13,291
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 8
12,306
648
16,663
15,274
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
16
17
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
ENENJ
Sol
7
3
8
3.67
L
Cthulhu
Sterban_0_0
Cthulhu
6
10
5
0.85
W
Skadi
TMarino45
Skadi
4
6
10
1.5
L
Achilles
TheeeObject
Achilles
7
3
4
3
L
0
4
2
0.25
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
50,964
64,071
Taken
44,043
36,732
Mitigated
12,704
18,141
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
ENENJ
Sol
15,834
488
782
5,497
15,478
4,571
381
6,709
8,769
47,189
0
L
Cthulhu
Sterban_0_0
Cthulhu
15,011
235
1,434
9,830
28,441
17,686
300
7,002
21,439
49,396
0
W
Skadi
TMarino45
Skadi
18,467
7,739
1,626
1,810
13,291
3,472
603
4,099
9,192
0
40,314
L
Achilles
TheeeObject
Achilles
19,687
2,290
0
5,949
21,783
14,391
740
3,135
18,648
0
55,122
L
2,293
649
0
928
13,847
4,655
492
5,765
8,082
0
18,863
W
16,663
9,710
641
3,484
15,274
4,661
2,382
4,219
11,055
0
57,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
37,616
144
Minions Killed
171
0
Camps Cleared
0
898,632
Distance Traveled
901,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,053
687
44
2
0
320,449
0
L
Cthulhu
13,466
709
52
3
0
288,545
0
W
Skadi
12,257
645
41
2
0
276,065
0
L
Achilles
12,635
665
52
3
0
374,693
0
L
Neith
9,861
519
40
2
0
235,394
0
W
Neith
12,306
648
86
5
0
305,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role