Player Matchup

Cerberus
Cerberus
ElfoEHG
Cerberus
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 266L
1,401 Elo+
Party 2
Neith
Neith
HermitCanna
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 192L
1,525 Elo+
Party 1
Bakasura
Bakasura
NBHCrash
Bakasura
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,400 Elo+
Solo
Sol
Sol
PrimeOrb
Sol
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
230W - 244L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
mashuo
Sun Wukong
Level 104
God Stats
34W - 16L
1,676 SR
Queue Stats
197W - 192L
1,525 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,452 Elo+

VS

Team Averages
Level 98
1,459 SR
1,436 Elo+
Rama
Rama
AceVandalz
Rama
Level 146
God Stats
7W - 6L
1,489 SR
Queue Stats
421W - 426L
1,493 Elo+
Solo
Merlin
Merlin
CTMXD25
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Solo
Cerberus
Cerberus
GreatHeretic
Cerberus
Level 89
God Stats
6W - 6L
1,435 SR
Queue Stats
260W - 245L
1,481 Elo+
Solo
Bakasura
Bakasura
WhatcheDEmpireX
Bakasura
Level 55
God Stats
6W - 5L
1,583 SR
Queue Stats
98W - 124L
1,444 Elo+
Solo
Tyr
Tyr
aioria
Tyr
Level 79
God Stats
1W - 4L
1,290 SR
Queue Stats
108W - 102L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElfoEHG
Cerberus
17
3 / 4 / 9
10,695
486
13,587
20,269
14,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 2 / 8
13,395
609
14,416
10,796
4,682
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
NBHCrash
Bakasura
20
13 / 4 / 2
14,050
639
16,393
17,472
9,330
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 6 / 8
11,428
519
19,473
18,982
5,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
mashuo
Sun Wukong
18
4 / 1 / 6
12,063
548
12,342
15,349
17,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
10,782
490
17,807
23,765
7,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
CTMXD25
Merlin
19
4 / 7 / 2
11,744
534
8,972
15,141
5,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
GreatHeretic
Cerberus
15
2 / 7 / 9
9,139
415
11,962
27,719
26,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
10
3 / 0 / 1
8,417
383
2,599
4,594
1,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
aioria
Tyr
18
2 / 5 / 3
11,628
529
10,855
22,007
20,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
26
Kills
17
17
Deaths
26
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
Merlin
CTMXD25
Merlin
4
7
2
0.71
W
Cerberus
ElfoEHG
Cerberus
3
4
9
1.88
L
Cerberus
GreatHeretic
Cerberus
2
7
9
0.93
W
2
2
8
3
W
Bakasura
NBHCrash
Bakasura
13
4
2
3.5
W
4
6
8
1.33
L
Bakasura
3
0
1
3.5
L
Tyr
aioria
Tyr
2
5
3
0.7
W
Sun Wukong
mashuo
Sun Wukong
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,211
Damage
52,195
82,868
Taken
93,226
51,863
Mitigated
62,228
36,763
Healing
33,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,807
15,106
0
9,503
23,765
7,962
706
12,433
10,997
0
72,057
L
Merlin
CTMXD25
Merlin
8,972
189
0
2,659
15,141
5,464
790
2,197
12,734
80,493
0
W
Cerberus
ElfoEHG
Cerberus
13,587
1,646
1,403
5,180
20,269
14,640
642
4,545
15,559
45,543
0
L
Cerberus
GreatHeretic
Cerberus
11,962
1,309
1,162
8,699
27,719
26,930
175
15,762
11,282
42,976
0
W
14,416
5,545
0
3,919
10,796
4,682
4,928
4,394
6,327
0
106,834
W
Bakasura
NBHCrash
Bakasura
16,393
13,165
0
9,261
17,472
9,330
4,496
2,971
14,351
0
74,641
W
19,473
10,091
701
9,750
18,982
5,701
2,415
6,688
12,244
72,702
0
L
Bakasura
2,599
1,894
0
2,970
4,594
1,311
0
318
4,256
0
30,982
L
Tyr
aioria
Tyr
10,855
1,643
0
8,998
22,007
20,561
0
1,746
18,364
254
68,867
W
Sun Wukong
mashuo
Sun Wukong
12,342
2,709
0
6,549
15,349
17,510
1,242
2,590
12,109
132
67,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
51,710
628
Minions Killed
568
0
Camps Cleared
0
2,031,590
Distance Traveled
1,486,341
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,782
490
144
7
0
326,895
10
L
Merlin
11,744
534
143
7
0
286,582
0
W
Cerberus
10,695
486
78
4
0
401,513
4
L
Cerberus
9,139
415
78
4
0
366,953
5
W
Neith
13,395
609
186
8
0
387,852
6
W
Bakasura
14,050
639
146
7
0
478,734
0
W
Sol
11,428
519
116
5
0
349,212
1
L
Bakasura
8,417
383
70
3
0
184,427
1
L
Tyr
11,628
529
133
6
0
321,484
5
W
Sun Wukong
12,063
548
102
5
0
414,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role