Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Naughty_DogxX
Baron Samedi
Level 159
God Stats
1W - 5L
1,721 SR
Queue Stats
105W - 120L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Savvy_Squirrel
Heimdallr
Level 45
God Stats
1W - 2L
1,387 SR
Queue Stats
5W - 10L
1,317 Elo+
Solo
Ne Zha
Ne Zha
Vesicular
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,649 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,466 Elo+

VS

Team Averages
Level 111
1,590 SR
1,393 Elo+
Merlin
Merlin
AJFost3r
Merlin
Level 143
God Stats
2W - 0L
1,851 SR
Queue Stats
19W - 35L
1,302 Elo+
Party 1
Mulan
Mulan
Deric Zoolander
Mulan
Level 127
God Stats
2W - 3L
1,520 SR
Queue Stats
12W - 22L
1,293 Elo+
Party 1
Anhur
Anhur
HILDANC
Anhur
Level 29
God Stats
1W - 0L
1,486 SR
Queue Stats
31W - 23L
1,616 Elo+
Solo
Susano
Susano
xDREAMxWarrioRx
Susano
Level 144
God Stats
3W - 3L
1,504 SR
Queue Stats
32W - 42L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
1 / 4 / 5
12,542
738
10,014
9,227
2,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Naughty_DogxX
Baron Samedi
18
3 / 5 / 3
12,220
719
7,936
15,329
16,944
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Savvy_Squirrel
Heimdallr
18
3 / 5 / 3
11,637
685
13,287
12,942
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Vesicular
Ne Zha
17
1 / 5 / 3
11,350
668
10,321
12,421
7,030
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJFost3r
Merlin
18
2 / 1 / 5
12,269
722
9,310
9,761
3,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 5
12,124
713
9,504
16,525
17,366
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
HILDANC
Anhur
20
11 / 3 / 7
14,302
841
12,607
17,006
6,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 8
13,027
766
9,820
10,796
4,374
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
19
19
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
5
0.88
W
Merlin
AJFost3r
Merlin
2
1
5
4.5
W
1
3
5
1.17
W
Anhur
HILDANC
Anhur
11
3
7
4.83
L
Baron Samedi
Naughty_DogxX
Baron Samedi
3
5
3
0.9
L
Heimdallr
Savvy_Squirrel
Heimdallr
3
5
3
0.9
L
Ne Zha
Vesicular
Ne Zha
1
5
3
0.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,558
Damage
41,241
49,919
Taken
54,088
31,994
Mitigated
31,114
9,110
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,014
764
0
2,720
9,227
2,870
560
926
8,251
61,785
0
W
Merlin
AJFost3r
Merlin
9,310
197
0
3,618
9,761
3,261
251
3,377
6,384
50,256
0
W
9,504
579
0
6,386
16,525
17,366
400
5,831
10,694
1,038
35,928
W
Anhur
HILDANC
Anhur
12,607
7,138
0
5,239
17,006
6,113
2,251
5,971
11,035
0
66,564
L
Baron Samedi
Naughty_DogxX
Baron Samedi
7,936
410
1,469
3,480
15,329
16,944
168
4,189
10,949
40,964
0
L
Heimdallr
Savvy_Squirrel
Heimdallr
13,287
8,322
0
0
12,942
5,150
1,205
3,725
8,992
0
42,345
L
Ne Zha
Vesicular
Ne Zha
10,321
1,871
0
1,441
12,421
7,030
754
2,070
10,351
0
44,820
W
9,820
195
0
2,670
10,796
4,374
2,446
3,432
7,364
0
35,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
51,722
311
Minions Killed
309
13
Camps Cleared
17
1,191,727
Distance Traveled
1,405,647
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,542
738
130
8
6
322,240
5
W
Merlin
12,269
722
99
6
4
313,795
2
W
Mulan
12,124
713
59
3
4
399,601
0
W
Anhur
14,302
841
87
5
7
320,111
2
L
Baron Samedi
12,220
719
79
5
3
240,164
3
L
Heimdallr
11,637
685
42
2
1
303,787
5
L
Ne Zha
11,350
668
60
4
3
325,536
4
W
Susano
13,027
766
64
4
2
372,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role