Player Matchup

Chang'e
Chang'e
ScrubMuffinz
Chang'e
Level 24
God Stats
54W - 30L
1,579 SR
Queue Stats
58W - 36L
1,333 Elo+
Party 1
Ra
Ra
Tez241660
Ra
Level 26
God Stats
6W - 5L
1,404 SR
Queue Stats
41W - 41L
1,229 Elo+
Solo
Thor
Thor
Toast78901
Thor
Level 14
God Stats
8W - 7L
1,440 SR
Queue Stats
8W - 9L
1,225 Elo+
Party 1
Neith
Neith
juanpy1992
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,201 Elo+
Solo
Ganesha
Ganesha
winterwolfgirl6
Ganesha
Level 19
God Stats
2W - 1L
1,684 SR
Queue Stats
30W - 25L
1,267 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,251 Elo+

VS

Team Averages
Level 12
1,485 SR
1,194 Elo+
Merlin
Merlin
EZY Elbicho
Merlin
Level 4
God Stats
1W - 3L
1,411 SR
Queue Stats
1W - 7L
1,069 Elo+
Party 2
King Arthur
King Arthur
FLYtechieSTED
King Arthur
Level 22
God Stats
16W - 11L
1,513 SR
Queue Stats
80W - 81L
1,213 Elo+
Solo
Odin
Odin
Guvillaz
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
ZodiacTinker
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,040 Elo+
Solo
Cthulhu
Cthulhu
gearsmaxreach
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ScrubMuffinz
Chang'e
20
15 / 3 / 21
15,059
1,255
20,704
12,972
7,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 3 / 21
12,643
1,054
19,621
11,870
7,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 5 / 21
14,320
1,193
28,752
17,278
7,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
11 / 4 / 24
13,204
1,100
20,790
15,254
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 1 / 39
12,982
1,082
11,990
16,556
13,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 6 / 7
13,387
1,116
16,811
14,218
5,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
FLYtechieSTED
King Arthur
18
1 / 12 / 11
11,243
937
12,546
27,089
23,376
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
17
1 / 14 / 8
10,732
894
6,667
23,371
22,676
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
18
4 / 5 / 10
12,249
1,021
15,936
17,374
6,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
17
3 / 15 / 10
11,739
978
14,200
31,751
16,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
62
52
Kills
16
16
Deaths
52
126
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
7
6
7
1.75
L
King Arthur
FLYtechieSTED
King Arthur
1
12
11
0.54
L
Odin
1
14
8
0.36
W
Chang'e
ScrubMuffinz
Chang'e
15
3
21
8.5
W
9
3
21
6.5
W
17
5
21
5.5
L
Scylla
4
5
10
1.8
L
Cthulhu
3
15
10
0.53
W
Neith
11
4
24
5.75
W
0
1
39
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,857
Damage
66,160
73,930
Taken
113,803
41,696
Mitigated
75,033
21,518
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,811
2,062
0
44
14,218
5,843
0
6,470
7,508
44,751
0
L
King Arthur
FLYtechieSTED
King Arthur
12,546
2,877
0
2,396
27,089
23,376
0
15,801
11,288
0
31,403
L
Odin
6,667
2,586
0
392
23,371
22,676
0
9,435
13,936
317
18,932
W
Chang'e
ScrubMuffinz
Chang'e
20,704
158
6,378
7,143
12,972
7,470
0
7,613
5,159
48,725
0
W
19,621
3,568
1,778
2,890
11,870
7,170
0
6,692
4,932
33,770
0
W
28,752
12,897
0
0
17,278
7,052
0
10,857
5,843
0
42,601
L
Scylla
15,936
4,717
0
0
17,374
6,402
0
6,396
10,978
29,823
0
L
Cthulhu
14,200
4,362
0
0
31,751
16,736
0
14,213
17,538
38,092
0
W
Neith
20,790
10,437
0
2,528
15,254
6,110
0
11,095
3,984
0
30,001
W
11,990
1,450
243
558
16,556
13,894
0
10,961
5,095
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,208
Gold Earned
59,350
181
Minions Killed
206
6
Camps Cleared
1
1,011,833
Distance Traveled
1,045,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,387
1,116
45
4
0
238,107
1
L
King Arthur
11,243
937
41
3
0
228,008
3
L
Odin
10,732
894
25
2
0
199,461
2
W
Chang'e
15,059
1,255
73
6
3
249,143
1
W
Ra
12,643
1,054
36
3
0
175,902
1
W
Thor
14,320
1,193
38
3
2
195,448
0
L
Scylla
12,249
1,021
39
3
1
206,722
0
L
Cthulhu
11,739
978
56
5
0
173,006
0
W
Neith
13,204
1,100
29
2
0
164,795
1
W
Ganesha
12,982
1,082
5
0
1
226,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role