Player Matchup

Heimdallr
Heimdallr
Abuckinutt
Heimdallr
Level 26
God Stats
15W - 11L
1,681 SR
Queue Stats
43W - 48L
1,490 Elo+
Party 2
Loki
Loki
WEAPON-X94
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 98L
1,390 Elo+
Solo
Yemoja
Yemoja
l Nuffis l
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,370 Elo+
Party 2
Team Averages
Level 24
1,560 SR
1,417 Elo+

VS

Team Averages
Level 35
1,528 SR
1,238 Elo+
Cthulhu
Cthulhu
DodgingLemon
Cthulhu
Level 6
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 2L
1,117 Elo+
Solo
Chang'e
Chang'e
Nyx667
Chang'e
Level 29
God Stats
18W - 15L
1,487 SR
Queue Stats
294W - 350L
1,266 Elo+
Party 1
Bellona
Bellona
TrueAlphaRay
Bellona
Level 69
God Stats
18W - 10L
1,808 SR
Queue Stats
405W - 423L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abuckinutt
Heimdallr
15
11 / 5 / 8
12,063
710
19,031
19,426
8,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 4 / 8
12,418
730
8,653
12,608
5,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
l Nuffis l
Yemoja
15
3 / 5 / 13
10,952
644
6,842
16,311
7,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DodgingLemon
Cthulhu
13
2 / 9 / 5
11,461
674
12,153
18,328
14,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Nyx667
Chang'e
14
1 / 7 / 8
11,151
656
8,064
16,070
8,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
TrueAlphaRay
Bellona
16
11 / 6 / 2
13,859
815
17,451
17,639
18,392
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
22
Kills
14
14
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Abuckinutt
Heimdallr
11
5
8
3
W
Cthulhu
DodgingLemon
Cthulhu
2
9
5
0.5
W
Chang'e
Nyx667
Chang'e
1
7
8
0.71
W
Bellona
TrueAlphaRay
Bellona
11
6
2
2
L
8
4
8
3
L
Yemoja
l Nuffis l
Yemoja
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,526
Damage
37,668
48,345
Taken
52,037
21,190
Mitigated
41,286
5,993
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Abuckinutt
Heimdallr
19,031
12,254
477
3,201
19,426
8,687
331
8,248
10,953
0
47,415
W
Cthulhu
DodgingLemon
Cthulhu
12,153
886
353
866
18,328
14,876
0
4,663
13,665
32,460
0
W
Chang'e
Nyx667
Chang'e
8,064
1,496
2,158
4,141
16,070
8,018
1,106
2,180
13,890
28,049
0
W
Bellona
TrueAlphaRay
Bellona
17,451
6,418
0
2,086
17,639
18,392
1,282
739
16,900
0
57,117
L
8,653
3,500
0
244
12,608
5,049
45
4,291
8,067
0
44,728
L
Yemoja
l Nuffis l
Yemoja
6,842
1,818
1,209
862
16,311
7,454
863
8,262
7,845
25,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
36,471
112
Minions Killed
131
0
Camps Cleared
0
829,386
Distance Traveled
869,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,063
710
39
2
0
269,987
0
W
Cthulhu
11,461
674
41
2
0
257,783
4
W
Chang'e
11,151
656
28
2
0
272,103
1
W
Bellona
13,859
815
62
4
0
339,662
1
L
Loki
12,418
730
47
3
0
310,183
0
L
Yemoja
10,952
644
26
2
0
249,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role