Player Matchup

Izanami
Izanami
 
Izanami
Level 100
God Stats
10W - 5L
1,741 SR
Queue Stats
102W - 85L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
Beasty_Ninja123
Zhong Kui
Level 129
God Stats
0W - 4L
1,467 SR
Queue Stats
235W - 249L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
Predator_1224
Cthulhu
Level 120
God Stats
5W - 1L
1,875 SR
Queue Stats
138W - 150L
1,593 Elo+
Party 2
Team Averages
Level 116
1,694 SR
1,632 Elo+

VS

Team Averages
Level 110
1,726 SR
1,621 Elo+
Mercury
Mercury
DevillManCryBaby
Mercury
Level 107
God Stats
2W - 0L
1,903 SR
Queue Stats
25W - 26L
1,570 Elo+
Party 1
Ra
Ra
JohnnySinsMeat
Ra
Level 106
God Stats
3W - 1L
1,633 SR
Queue Stats
47W - 29L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
Mellymelgreen10
Cthulhu
Level 116
God Stats
9W - 13L
1,642 SR
Queue Stats
210W - 247L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 4 / 2
13,896
632
10,180
15,379
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Beasty_Ninja123
Zhong Kui
15
1 / 8 / 7
12,767
580
16,048
22,946
23,494
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
16
3 / 4 / 6
13,373
608
17,577
20,708
25,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
13,184
599
9,215
13,567
6,160
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 8
14,814
673
19,095
19,018
11,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 3 / 7
15,217
692
18,585
19,398
22,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
16
16
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
2
1.5
L
Zhong Kui
Beasty_Ninja123
Zhong Kui
1
8
7
0.56
W
2
5
8
1.2
W
6
1
8
10
W
8
3
7
3.83
L
Cthulhu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
46,895
59,033
Taken
51,983
54,354
Mitigated
40,252
12,534
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,180
6,739
0
2,649
15,379
5,389
960
9,707
5,672
0
97,548
L
Zhong Kui
Beasty_Ninja123
Zhong Kui
16,048
1,444
0
7,761
22,946
23,494
279
14,383
8,563
74,185
0
W
9,215
3,750
0
785
13,567
6,160
975
8,063
5,129
0
37,342
W
19,095
1,026
8,791
13,554
19,018
11,126
1,631
14,535
3,883
114,540
0
W
18,585
457
1,603
3,486
19,398
22,966
916
9,499
9,309
58,557
0
L
Cthulhu
17,577
186
609
1,515
20,708
25,471
120
13,645
7,063
50,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
43,215
292
Minions Killed
269
0
Camps Cleared
0
1,046,760
Distance Traveled
1,274,117
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,896
632
141
6
0
332,335
10
L
Zhong Kui
12,767
580
103
5
0
331,396
3
W
Mercury
13,184
599
52
2
0
437,612
5
W
Ra
14,814
673
141
6
0
436,047
13
W
Cthulhu
15,217
692
76
3
0
400,458
2
L
Cthulhu
13,373
608
48
2
0
383,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role