Player Matchup

Cthulhu
Cthulhu
FTG Den0minat0r
Cthulhu
Level 120
God Stats
5W - 15L
1,358 SR
Queue Stats
652W - 645L
1,452 Elo+
Party 1
Apollo
Apollo
FTG Phreak
Apollo
Level 28
God Stats
8W - 7L
1,536 SR
Queue Stats
11W - 13L
1,402 Elo+
Party 1
Artemis
Artemis
XxLimeKiwixX
Artemis
Level 107
God Stats
32W - 23L
1,620 SR
Queue Stats
310W - 270L
1,413 Elo+
Party 1
Team Averages
Level 85
1,505 SR
1,422 Elo+

VS

Team Averages
Level 48
1,475 SR
1,255 Elo+
Bacchus
Bacchus
 
Bacchus
Level 21
God Stats
1W - 3L
1,455 SR
Queue Stats
8W - 18L
1,306 Elo+
Party 2
Pele
Pele
ExP3rT Pr0dIgY
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,084 Elo+
Solo
He Bo
He Bo
thatownednoob
He Bo
Level 96
God Stats
5W - 8L
1,469 SR
Queue Stats
102W - 120L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 9
9,605
873
10,132
11,811
9,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
FTG Phreak
Apollo
12
6 / 6 / 9
8,939
813
6,380
8,985
2,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
XxLimeKiwixX
Artemis
12
5 / 3 / 10
9,106
828
7,773
8,041
2,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 6 / 7
7,882
717
5,742
11,179
11,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
4 / 8 / 1
8,316
756
6,269
11,595
3,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
5 / 5 / 2
8,593
781
7,090
9,306
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
10
12
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
7
0.75
L
4
8
1
0.56
W
8
3
9
4.17
W
Apollo
FTG Phreak
Apollo
6
6
9
1.75
W
Artemis
XxLimeKiwixX
Artemis
5
3
10
3.33
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
19,101
28,837
Taken
32,080
15,001
Mitigated
17,671
4,004
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,742
875
267
776
11,179
11,044
0
2,938
8,241
14,466
0
L
6,269
1,957
639
1,090
11,595
3,822
46
3,879
7,716
0
18,397
W
10,132
847
86
1,430
11,811
9,196
172
4,539
7,272
27,828
0
W
Apollo
FTG Phreak
Apollo
6,380
4,330
0
149
8,985
2,977
1,856
3,429
5,556
0
18,435
W
Artemis
XxLimeKiwixX
Artemis
7,773
4,006
0
2,339
8,041
2,828
1,175
4,864
3,177
0
33,027
L
7,090
446
171
1,682
9,306
2,805
273
3,420
5,886
42,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
24,791
101
Minions Killed
101
0
Camps Cleared
0
558,379
Distance Traveled
561,360
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,882
717
13
1
0
203,590
2
L
Pele
8,316
756
25
2
0
169,172
3
W
Cthulhu
9,605
873
42
4
0
205,677
0
W
Apollo
8,939
813
15
1
0
175,743
0
W
Artemis
9,106
828
44
4
0
176,959
0
L
He Bo
8,593
781
63
6
0
188,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role