Player Matchup

Achilles
Achilles
BrendenCHawkins
Achilles
Level 28
God Stats
2W - 2L
1,338 SR
Queue Stats
11W - 6L
1,445 Elo+
Party 2
Neith
Neith
JiyuNoTsubasa_
Neith
Level 125
God Stats
4W - 2L
1,338 SR
Queue Stats
34W - 43L
1,357 Elo+
Party 2
Ra
Ra
OfficerBaconVEVO
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,409 Elo+
Party 2
Team Averages
Level 86
1,392 SR
1,404 Elo+

VS

Team Averages
Level 60
1,475 SR
1,409 Elo+
Olorun
Olorun
Djang0mang094
Olorun
Level 11
God Stats
3W - 6L
1,425 SR
Queue Stats
5W - 13L
1,310 Elo+
Party 1
Guan Yu
Guan Yu
LazerChickenX
Guan Yu
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 62L
1,344 Elo+
Party 1
Jing Wei
Jing Wei
SwiftySullie32
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 158L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 5 / 9
12,444
691
12,130
16,524
16,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 1 / 9
12,702
706
17,962
15,599
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
5 / 3 / 9
12,257
681
12,452
13,595
5,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
10,694
594
13,425
13,623
4,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
15
5 / 5 / 4
12,242
680
9,490
19,140
16,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
14
3 / 7 / 6
11,415
634
9,221
18,635
5,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
16
Kills
9
9
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
5
9
2.1
L
1
4
6
1
W
5
1
9
9.5
L
Guan Yu
5
5
4
1.4
W
5
3
9
3.17
L
Jing Wei
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,544
Damage
32,136
45,718
Taken
51,398
27,311
Mitigated
27,178
23,997
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,130
2,854
951
4,130
16,524
16,047
321
5,610
10,914
0
23,410
L
13,425
8,129
865
5,419
13,623
4,739
317
3,116
10,507
53,648
0
W
17,962
7,511
0
7,477
15,599
5,897
2,746
5,821
9,778
0
84,898
L
Guan Yu
9,490
2,166
1,310
4,412
19,140
16,631
528
6,104
13,036
470
35,091
W
12,452
1,204
3,326
8,113
13,595
5,367
326
2,584
11,011
89,823
0
L
Jing Wei
9,221
5,848
0
4,054
18,635
5,808
1,155
3,320
15,315
0
45,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
34,351
248
Minions Killed
203
0
Camps Cleared
0
910,124
Distance Traveled
900,794
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,444
691
11
1
0
284,782
1
L
Olorun
10,694
594
85
5
0
291,790
0
W
Neith
12,702
706
125
7
0
313,604
0
L
Guan Yu
12,242
680
56
3
0
325,791
2
W
Ra
12,257
681
112
6
0
311,738
3
L
Jing Wei
11,415
634
62
3
0
283,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role