Player Matchup

Cthulhu
Cthulhu
ArchBirb
Cthulhu
Level 76
God Stats
7W - 6L
1,555 SR
Queue Stats
63W - 44L
1,476 Elo+
Party 2
Hades
Hades
Didactic Ghost
Hades
Level 26
God Stats
12W - 7L
1,614 SR
Queue Stats
43W - 20L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
Kan3ki ken
Amaterasu
Level 62
God Stats
22W - 12L
1,467 SR
Queue Stats
158W - 115L
1,405 Elo+
Party 2
Team Averages
Level 55
1,545 SR
1,445 Elo+

VS

Team Averages
Level 29
1,469 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
29W - 23L
1,583 SR
Queue Stats
29W - 23L
1,355 Elo+
Solo
Ares
Ares
Alessandrinho26
Ares
Level 46
God Stats
2W - 6L
1,286 SR
Queue Stats
57W - 41L
1,480 Elo+
Party 1
Artemis
Artemis
EMarcoccia
Artemis
Level 14
God Stats
15W - 13L
1,537 SR
Queue Stats
18W - 17L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArchBirb
Cthulhu
18
3 / 3 / 9
14,890
745
16,868
16,492
16,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 5
13,356
668
16,157
24,679
12,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kan3ki ken
Amaterasu
15
7 / 9 / 3
14,320
716
13,440
27,843
22,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
11 / 5 / 6
14,502
725
20,896
17,541
8,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 15
12,568
628
12,668
22,226
26,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
EMarcoccia
Artemis
17
5 / 8 / 10
13,774
689
18,818
17,720
8,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
15
Kills
18
19
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
11
5
6
2.8
L
2
2
15
4.75
W
Cthulhu
ArchBirb
Cthulhu
3
3
9
2.5
W
5
7
5
1.07
L
Artemis
EMarcoccia
Artemis
5
8
10
1.25
W
Amaterasu
Kan3ki ken
Amaterasu
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
52,382
69,014
Taken
57,487
51,950
Mitigated
43,394
24,479
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,896
2,063
0
6,184
17,541
8,400
544
10,162
7,379
90,236
0
L
12,668
1,128
0
1,269
22,226
26,715
572
12,262
9,964
27,122
0
W
Cthulhu
ArchBirb
Cthulhu
16,868
356
2,488
2,160
16,492
16,933
442
5,750
10,742
69,856
0
W
16,157
1,444
1,280
9,689
24,679
12,162
1,860
12,143
12,536
51,916
0
L
Artemis
EMarcoccia
Artemis
18,818
11,847
0
2,305
17,720
8,279
1,995
11,041
6,679
0
67,656
W
Amaterasu
Kan3ki ken
Amaterasu
13,440
5,537
669
8,193
27,843
22,855
1,108
15,937
11,906
0
50,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
40,844
184
Minions Killed
219
0
Camps Cleared
0
937,375
Distance Traveled
923,817
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,502
725
99
5
0
294,431
8
L
Ares
12,568
628
31
2
0
348,483
2
W
Cthulhu
14,890
745
73
4
0
335,969
1
W
Hades
13,356
668
66
3
0
279,717
2
L
Artemis
13,774
689
89
4
0
280,903
2
W
Amaterasu
14,320
716
45
2
0
321,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role