Player Matchup

Serqet
Serqet
TURTLE_OF_NITE
Serqet
Level 141
God Stats
1W - 1L
1,322 SR
Queue Stats
310W - 341L
1,433 Elo+
Party 1
Fafnir
Fafnir
YoBoiKevo
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 1
Baba Yaga
Baba Yaga
f1sh98
Baba Yaga
Level 148
God Stats
2W - 7L
1,378 SR
Queue Stats
157W - 153L
1,495 Elo+
Party 1
Team Averages
Level 133
1,400 SR
1,409 Elo+

VS

Team Averages
Level 115
1,647 SR
1,488 Elo+
Janus
Janus
A Fusion Ape
Janus
Level 137
God Stats
3W - 7L
1,548 SR
Queue Stats
146W - 133L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
CroutonSniff
Jormungandr
Level 89
God Stats
6W - 10L
1,545 SR
Queue Stats
186W - 172L
1,483 Elo+
Party 2
Arachne
Arachne
NBG Oblivion
Arachne
Level 118
God Stats
2W - 1L
1,847 SR
Queue Stats
119W - 104L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
12,589
699
8,406
10,964
3,744
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
YoBoiKevo
Fafnir
16
3 / 1 / 15
13,203
734
9,396
17,566
20,458
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
f1sh98
Baba Yaga
17
7 / 2 / 10
12,602
700
18,094
10,888
4,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
10,887
605
6,200
12,587
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
CroutonSniff
Jormungandr
14
0 / 4 / 5
11,528
640
10,245
13,393
12,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
NBG Oblivion
Arachne
12
4 / 6 / 2
11,120
618
11,564
19,005
5,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
6
6
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Jormungandr
CroutonSniff
Jormungandr
0
4
5
0.63
L
Arachne
NBG Oblivion
Arachne
4
6
2
0.83
W
8
3
4
3.33
W
Fafnir
YoBoiKevo
Fafnir
3
1
15
10.5
W
Baba Yaga
f1sh98
Baba Yaga
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
28,009
39,418
Taken
44,985
28,507
Mitigated
21,631
13,996
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
503
0
1,972
12,587
3,544
215
5,341
6,433
55,916
0
L
Jormungandr
CroutonSniff
Jormungandr
10,245
1,323
989
855
13,393
12,644
470
9,172
3,619
35,508
0
L
Arachne
NBG Oblivion
Arachne
11,564
6,496
0
4,912
19,005
5,443
114
13,147
5,528
0
35,535
W
8,406
1,735
0
2,566
10,964
3,744
458
5,397
5,567
0
43,122
W
Fafnir
YoBoiKevo
Fafnir
9,396
2,349
0
5,860
17,566
20,458
363
9,118
8,448
35,545
0
W
Baba Yaga
f1sh98
Baba Yaga
18,094
1,166
0
5,570
10,888
4,305
946
3,301
7,587
73,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
33,535
193
Minions Killed
173
0
Camps Cleared
0
1,011,935
Distance Traveled
862,734
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,887
605
97
5
0
256,425
0
L
Jormungandr
11,528
640
37
2
0
278,272
2
L
Arachne
11,120
618
39
2
0
328,037
1
W
Serqet
12,589
699
40
2
0
332,942
0
W
Fafnir
13,203
734
48
3
0
334,379
1
W
Baba Yaga
12,602
700
105
6
0
344,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role