Player Matchup

Ymir
Ymir
Platinum IV
A_LEE_IN
Ymir
Platinum IV
Level 49
God Stats
17W - 12L
1,676 SR
Queue Stats
52W - 44L
1,898 MMR
Party 2
Cupid
Cupid
Platinum V
Kidds2ill
Cupid
Platinum V
Level 116
God Stats
11W - 8L
1,594 SR
Queue Stats
107W - 85L
1,740 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
Ryejoh
Zhong Kui
Gold II
Level 99
God Stats
2W - 1L
1,280 SR
Queue Stats
39W - 20L
1,632 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,517 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,450 SR
1,585 MMR
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum V
MasterBaby J
Achilles
Platinum V
Level 102
God Stats
44W - 47L
1,350 SR
Queue Stats
512W - 492L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 0 / 13
16,417
631
10,051
22,750
36,629
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Kidds2ill
Cupid
20
9 / 5 / 5
17,287
665
24,853
20,861
7,607
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Ryejoh
Zhong Kui
18
5 / 5 / 8
16,102
619
18,905
29,140
25,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AphroditeSobekYemojaOdinMedusa

VS

Bans
HeraHeimdallrDiscordiaUllrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 4 / 10
15,842
609
10,438
27,121
30,845
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
 
Merlin
18
3 / 7 / 7
15,398
592
21,083
16,753
6,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
MasterBaby J
Achilles
19
7 / 5 / 3
16,379
630
16,822
28,365
36,758
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
10
10
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
10
1.25
L
Merlin
 
Merlin
3
7
7
0.93
W
Ymir
2
0
13
8.5
W
Cupid
Kidds2ill
Cupid
9
5
5
2.3
L
Achilles
MasterBaby J
Achilles
7
5
3
1.7
W
Zhong Kui
Ryejoh
Zhong Kui
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,809
Damage
48,343
72,751
Taken
72,239
69,312
Mitigated
74,165
26,456
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,438
1,243
0
1,005
27,121
30,845
618
9,327
17,794
56,372
0
L
Merlin
 
Merlin
21,083
1,462
0
2,215
16,753
6,562
2,030
7,413
9,340
125,524
0
W
Ymir
10,051
949
611
2,151
22,750
36,629
176
9,321
13,139
30,689
0
W
Cupid
Kidds2ill
Cupid
24,853
18,986
1,327
8,646
20,861
7,607
3,036
9,758
10,930
0
121,458
L
Achilles
MasterBaby J
Achilles
16,822
4,876
0
5,305
28,365
36,758
803
12,315
16,050
0
42,330
W
Zhong Kui
Ryejoh
Zhong Kui
18,905
2,438
0
13,721
29,140
25,076
1,755
12,755
16,117
123,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
47,619
286
Minions Killed
243
0
Camps Cleared
0
1,284,520
Distance Traveled
1,259,063
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,842
609
17
1
0
405,952
9
L
Merlin
15,398
592
161
6
0
379,687
2
W
Ymir
16,417
631
17
1
0
467,616
8
W
Cupid
17,287
665
139
5
0
411,329
0
L
Achilles
16,379
630
65
3
0
473,424
6
W
Zhong Kui
16,102
619
130
5
0
405,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role