Player Matchup

Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FrC NattyDreaMz
Cthulhu
Level 123
God Stats
32W - 23L
1,688 SR
Queue Stats
100W - 100L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kinder_FY
Ah Muzen Cab
Level 73
God Stats
6W - 2L
1,505 SR
Queue Stats
446W - 402L
1,568 Elo+
Solo
Team Averages
Level 99
1,564 SR
1,543 Elo+

VS

Team Averages
Level 75
1,589 SR
1,553 Elo+
Cthulhu
Cthulhu
Dlerma98
Cthulhu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,431 Elo+
Solo
Olorun
Olorun
M7mD_140
Olorun
Level 89
God Stats
1W - 2L
1,887 SR
Queue Stats
34W - 28L
1,734 Elo+
Solo
Arachne
Arachne
MHDerWald
Arachne
Level 47
God Stats
14W - 18L
1,381 SR
Queue Stats
370W - 349L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 4 / 11
11,742
618
10,036
16,098
8,539
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 2 / 11
14,445
760
19,659
29,476
42,911
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Kinder_FY
Ah Muzen Cab
17
10 / 5 / 8
13,581
715
30,478
18,284
8,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dlerma98
Cthulhu
16
4 / 6 / 5
13,551
713
14,194
23,538
19,018
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
M7mD_140
Olorun
16
1 / 6 / 6
11,551
608
12,588
20,414
7,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MHDerWald
Arachne
16
6 / 9 / 5
13,427
707
15,525
27,063
9,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
11
11
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
4
11
1.88
L
Cthulhu
Dlerma98
Cthulhu
4
6
5
1.08
W
9
2
11
7.25
W
Ah Muzen Cab
Kinder_FY
Ah Muzen Cab
10
5
8
2.8
L
Olorun
M7mD_140
Olorun
1
6
6
0.67
L
Arachne
MHDerWald
Arachne
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,173
Damage
42,307
63,858
Taken
71,015
60,297
Mitigated
36,252
23,332
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,036
71
11,441
7,287
16,098
8,539
310
7,898
8,200
48,451
0
L
Cthulhu
Dlerma98
Cthulhu
14,194
1,137
1,477
1,113
23,538
19,018
234
9,267
14,271
39,866
0
W
19,659
1,745
761
1,682
29,476
42,911
265
10,683
18,793
51,386
94
W
Ah Muzen Cab
Kinder_FY
Ah Muzen Cab
30,478
10,959
0
2,161
18,284
8,847
1,536
8,275
10,009
0
91,964
L
Olorun
M7mD_140
Olorun
12,588
6,266
1,551
7,778
20,414
7,802
910
9,797
10,617
62,904
0
L
Arachne
MHDerWald
Arachne
15,525
9,014
393
5,644
27,063
9,432
461
11,194
15,869
0
53,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
38,529
257
Minions Killed
183
0
Camps Cleared
0
1,048,411
Distance Traveled
1,020,220
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,742
618
66
3
0
359,335
3
L
Cthulhu
13,551
713
42
2
0
331,953
0
W
Cthulhu
14,445
760
62
3
0
379,027
3
W
Ah Muzen Cab
13,581
715
129
7
0
310,049
1
L
Olorun
11,551
608
88
5
0
299,432
4
L
Arachne
13,427
707
53
3
0
388,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role