Player Matchup

Ra
Ra
AncientDoggi
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,323 Elo+
Party 1
Izanami
Izanami
Freigenis
Izanami
Level 29
God Stats
2W - 3L
1,449 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDiegoMedina
Zhong Kui
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
104W - 100L
1,436 Elo+
Solo
Team Averages
Level 32
1,414 SR
1,354 Elo+

VS

Team Averages
Level 49
1,596 SR
1,289 Elo+
Thor
Thor
 
Thor
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Smexypunch
Arachne
Level 42
God Stats
10W - 4L
1,500 SR
Queue Stats
80W - 128L
1,251 Elo+
Party 2
Discordia
Discordia
Tikohmin77
Discordia
Level 29
God Stats
9W - 3L
1,787 SR
Queue Stats
144W - 179L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 6
12,464
692
8,459
17,019
5,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Freigenis
Izanami
16
4 / 10 / 5
13,295
739
16,450
17,385
6,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TheDiegoMedina
Zhong Kui
14
2 / 9 / 5
11,264
626
12,130
25,263
16,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 5 / 11
12,681
705
13,588
19,502
6,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Smexypunch
Arachne
18
17 / 3 / 7
14,315
795
15,916
17,599
6,601
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Tikohmin77
Discordia
18
6 / 1 / 20
13,311
740
23,161
18,504
5,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
9
Kills
28
28
Deaths
9
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
5
11
2.1
L
3
9
6
0.67
L
Izanami
Freigenis
Izanami
4
10
5
0.65
W
Arachne
Smexypunch
Arachne
17
3
7
6.83
L
Zhong Kui
TheDiegoMedina
Zhong Kui
2
9
5
0.5
W
Discordia
Tikohmin77
Discordia
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,039
Damage
52,665
59,667
Taken
55,605
29,048
Mitigated
19,035
7,331
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,588
4,158
359
5,244
19,502
6,734
1,182
8,400
11,102
0
70,116
L
8,459
614
1,648
3,248
17,019
5,678
0
7,951
9,068
30,112
0
L
Izanami
Freigenis
Izanami
16,450
8,531
318
441
17,385
6,669
0
8,167
9,218
0
57,568
W
Arachne
Smexypunch
Arachne
15,916
11,392
0
5,145
17,599
6,601
777
4,982
12,125
0
63,513
L
Zhong Kui
TheDiegoMedina
Zhong Kui
12,130
2,160
0
1,676
25,263
16,701
0
7,098
18,165
45,042
0
W
Discordia
Tikohmin77
Discordia
23,161
1,468
1,065
10,386
18,504
5,700
875
7,403
11,101
76,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
40,307
191
Minions Killed
241
0
Camps Cleared
0
813,105
Distance Traveled
1,048,110
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,681
705
81
5
0
296,007
2
L
Ra
12,464
692
36
2
0
278,380
0
L
Izanami
13,295
739
89
5
0
240,593
0
W
Arachne
14,315
795
65
4
0
402,884
1
L
Zhong Kui
11,264
626
66
4
0
294,132
4
W
Discordia
13,311
740
95
5
0
349,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role