Player Matchup

Cthulhu
Cthulhu
Arcbeetle-PR
Cthulhu
Level 144
God Stats
4W - 2L
1,806 SR
Queue Stats
147W - 117L
1,539 Elo+
Party 2
Artemis
Artemis
JoOsToN14
Artemis
Level 124
God Stats
7W - 2L
1,555 SR
Queue Stats
104W - 103L
1,541 Elo+
Solo
Zeus
Zeus
YoungHades_
Zeus
Level 74
God Stats
1W - 1L
1,602 SR
Queue Stats
99W - 102L
1,433 Elo+
Party 2
Team Averages
Level 114
1,654 SR
1,504 Elo+

VS

Team Averages
Level 90
1,527 SR
1,492 Elo+
Cthulhu
Cthulhu
MagicSpire
Cthulhu
Level 108
God Stats
12W - 9L
1,760 SR
Queue Stats
160W - 174L
1,486 Elo+
Solo
Thor
Thor
Sharpshot479
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,482 Elo+
Party 1
Anubis
Anubis
Zzucc
Anubis
Level 79
God Stats
8W - 6L
1,322 SR
Queue Stats
40W - 49L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcbeetle-PR
Cthulhu
20
8 / 3 / 7
16,525
718
22,428
28,023
32,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
JoOsToN14
Artemis
18
6 / 7 / 7
15,175
660
17,041
18,449
5,589
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 7 / 10
14,327
623
18,516
16,242
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MagicSpire
Cthulhu
19
4 / 1 / 11
16,074
699
22,344
29,778
39,684
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 10 / 8
15,249
663
13,888
20,557
12,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Zzucc
Anubis
19
6 / 6 / 7
15,225
662
11,718
20,642
11,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
17
Kills
16
17
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arcbeetle-PR
Cthulhu
8
3
7
3.83
W
Artemis
JoOsToN14
Artemis
6
7
7
1.36
L
Cthulhu
MagicSpire
Cthulhu
4
1
11
9.5
L
6
10
8
1
W
3
7
10
1.14
L
Anubis
Zzucc
Anubis
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
47,950
62,714
Taken
70,977
43,606
Mitigated
63,648
12,813
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arcbeetle-PR
Cthulhu
22,428
955
1,368
3,959
28,023
32,130
325
13,803
14,220
67,506
0
W
Artemis
JoOsToN14
Artemis
17,041
10,011
0
6,507
18,449
5,589
3,353
11,136
7,313
0
83,744
L
Cthulhu
MagicSpire
Cthulhu
22,344
2,252
552
1,916
29,778
39,684
768
17,825
11,953
79,646
0
L
13,888
2,161
0
1,118
20,557
12,841
1,116
12,334
8,223
0
48,916
W
18,516
2,723
0
979
16,242
5,887
0
9,223
7,019
56,107
0
L
Anubis
Zzucc
Anubis
11,718
481
869
8,885
20,642
11,123
1,066
10,877
9,765
89,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,027
Gold Earned
46,548
232
Minions Killed
258
0
Camps Cleared
0
1,085,151
Distance Traveled
1,194,699
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,525
718
82
4
0
404,573
6
W
Artemis
15,175
660
93
4
0
358,668
1
L
Cthulhu
16,074
699
70
3
0
463,727
3
L
Thor
15,249
663
56
2
0
402,900
1
W
Zeus
14,327
623
57
2
0
321,910
3
L
Anubis
15,225
662
132
6
0
328,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role