Player Matchup

Zeus
Zeus
Bakulmasrum
Zeus
Level 123
God Stats
146W - 88L
1,642 SR
Queue Stats
347W - 346L
1,562 Elo+
Solo
Sol
Sol
Leofvain
Sol
Level 121
God Stats
10W - 4L
1,568 SR
Queue Stats
209W - 165L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
achragge
Amaterasu
Level 71
God Stats
2W - 1L
1,378 SR
Queue Stats
116W - 96L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
arkomorf1
Cthulhu
Level 108
God Stats
2W - 3L
1,164 SR
Queue Stats
123W - 104L
1,515 Elo+
Solo
Heimdallr
Heimdallr
m2x3z1
Heimdallr
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 236L
1,503 Elo+
Solo
Team Averages
Level 98
1,450 SR
1,515 Elo+

VS

Team Averages
Level 72
1,368 SR
1,510 Elo+
Ullr
Ullr
JuicyBiscuit
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
PCFlynn
Vulcan
Level 89
God Stats
2W - 3L
1,418 SR
Queue Stats
16W - 17L
1,574 Elo+
Solo
Sylvanus
Sylvanus
RM4EVA
Sylvanus
Level 86
God Stats
0W - 3L
1,159 SR
Queue Stats
109W - 96L
1,559 Elo+
Solo
Fenrir
Fenrir
Uthser
Fenrir
Level 48
God Stats
1W - 1L
1,294 SR
Queue Stats
21W - 28L
1,405 Elo+
Solo
He Bo
He Bo
jiaer
He Bo
Level 78
God Stats
4W - 6L
1,467 SR
Queue Stats
356W - 363L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 12
15,333
1,095
27,632
9,862
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 16
14,785
1,056
26,145
14,719
5,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
achragge
Amaterasu
20
6 / 3 / 20
14,561
1,040
17,248
23,044
26,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
arkomorf1
Cthulhu
20
2 / 4 / 22
13,064
933
21,174
23,048
26,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
m2x3z1
Heimdallr
20
4 / 4 / 19
13,944
996
16,219
18,735
6,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 8
12,460
890
15,746
25,961
11,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
PCFlynn
Vulcan
20
3 / 1 / 9
13,951
997
32,691
14,777
6,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
RM4EVA
Sylvanus
19
1 / 9 / 8
12,178
870
9,879
26,807
30,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Uthser
Fenrir
19
6 / 11 / 5
13,570
969
11,320
27,555
10,726
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
jiaer
He Bo
19
4 / 5 / 5
13,262
947
12,452
17,174
7,074
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
50
33
Kills
15
15
Deaths
33
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
L
1
7
8
0.71
W
9
2
16
8.5
L
Vulcan
PCFlynn
Vulcan
3
1
9
7.5
L
Sylvanus
RM4EVA
Sylvanus
1
9
8
0.56
L
Fenrir
Uthser
Fenrir
6
11
5
0.77
W
Amaterasu
achragge
Amaterasu
6
3
20
5.33
W
Cthulhu
arkomorf1
Cthulhu
2
4
22
3.25
L
He Bo
jiaer
He Bo
4
5
5
1.3
W
Heimdallr
m2x3z1
Heimdallr
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,418
Damage
82,088
89,408
Taken
112,274
69,746
Mitigated
65,996
11,499
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,632
647
0
996
9,862
3,879
0
5,492
4,370
62,059
0
L
15,746
9,752
0
193
25,961
11,052
0
18,675
7,233
0
39,416
W
26,145
10,552
0
3,911
14,719
5,626
0
9,313
5,406
60,214
0
L
Vulcan
PCFlynn
Vulcan
32,691
11,293
0
566
14,777
6,184
0
9,449
5,203
77,817
0
L
Sylvanus
RM4EVA
Sylvanus
9,879
2,388
4,220
6,674
26,807
30,960
0
18,078
8,573
19,475
0
L
Fenrir
Uthser
Fenrir
11,320
5,066
0
1,476
27,555
10,726
0
17,304
10,201
0
18,085
W
Amaterasu
achragge
Amaterasu
17,248
5,501
0
3,104
23,044
26,840
0
13,386
9,658
1,438
31,543
W
Cthulhu
arkomorf1
Cthulhu
21,174
1,184
2,152
0
23,048
26,456
0
14,557
8,491
37,330
0
L
He Bo
jiaer
He Bo
12,452
338
0
1,242
17,174
7,074
0
12,621
4,428
40,615
0
W
Heimdallr
m2x3z1
Heimdallr
16,219
7,363
0
1,336
18,735
6,945
0
12,274
6,461
0
54,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,687
Gold Earned
65,421
327
Minions Killed
260
13
Camps Cleared
9
1,503,058
Distance Traveled
1,401,359
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,333
1,095
67
5
7
263,363
3
L
Ullr
12,460
890
57
4
1
236,768
2
W
Sol
14,785
1,056
79
6
1
320,884
0
L
Vulcan
13,951
997
102
7
2
344,432
0
L
Sylvanus
12,178
870
16
1
0
238,785
0
L
Fenrir
13,570
969
13
1
3
283,697
0
W
Amaterasu
14,561
1,040
42
3
1
354,702
0
W
Cthulhu
13,064
933
24
2
2
301,592
0
L
He Bo
13,262
947
72
5
3
297,677
4
W
Heimdallr
13,944
996
115
8
2
262,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role