Player Matchup

Pele
Pele
Crimson5k
Pele
Level 105
God Stats
6W - 3L
1,610 SR
Queue Stats
91W - 89L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Manda1or
Cthulhu
Level 146
God Stats
31W - 13L
1,665 SR
Queue Stats
187W - 188L
1,464 Elo+
Party 2
Ra
Ra
OrangeLiger
Ra
Level 126
God Stats
2W - 2L
1,991 SR
Queue Stats
89W - 82L
1,628 Elo+
Party 2
Team Averages
Level 126
1,755 SR
1,520 Elo+

VS

Team Averages
Level 88
1,673 SR
1,551 Elo+
Hel
Hel
Darkknight16299
Hel
Level 73
God Stats
4W - 8L
1,583 SR
Queue Stats
79W - 60L
1,554 Elo+
Party 1
Izanami
Izanami
XxMANGLEDxxX
Izanami
Level 59
God Stats
20W - 13L
1,638 SR
Queue Stats
143W - 127L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
forgottincrow15
Sylvanus
Level 133
God Stats
2W - 1L
1,798 SR
Queue Stats
212W - 187L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 6 / 8
9,526
680
7,260
12,258
4,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Manda1or
Cthulhu
15
9 / 2 / 5
11,496
821
14,351
12,912
13,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 1 / 10
10,846
775
14,077
7,818
4,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
9,659
690
6,425
14,006
5,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
XxMANGLEDxxX
Izanami
13
3 / 5 / 4
9,694
692
9,379
10,940
4,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
2 / 4 / 7
10,168
726
6,155
16,750
13,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
2
6
8
1
L
4
7
2
0.71
W
Cthulhu
Manda1or
Cthulhu
9
2
5
5.75
W
5
1
10
10
L
Izanami
XxMANGLEDxxX
Izanami
3
5
4
1
L
Sylvanus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
21,959
32,988
Taken
41,696
23,111
Mitigated
23,443
11,883
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,260
1,094
0
2,143
12,258
4,719
424
5,347
6,911
0
34,962
L
6,425
421
5,220
4,300
14,006
5,206
0
9,294
4,587
36,474
0
W
Cthulhu
Manda1or
Cthulhu
14,351
752
1,140
3,854
12,912
13,481
537
2,910
10,002
42,291
0
W
14,077
1,543
2,142
2,604
7,818
4,911
1,024
4,603
3,215
58,706
0
L
Izanami
XxMANGLEDxxX
Izanami
9,379
7,042
759
416
10,940
4,360
386
6,387
4,478
0
39,821
L
Sylvanus
6,155
1,495
2,008
4,650
16,750
13,877
28
12,258
4,117
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
29,521
186
Minions Killed
148
0
Camps Cleared
0
770,911
Distance Traveled
666,621
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,526
680
34
2
0
244,053
4
L
Hel
9,659
690
42
3
0
241,583
2
W
Cthulhu
11,496
821
58
4
0
237,297
4
W
Ra
10,846
775
94
7
0
289,561
3
L
Izanami
9,694
692
80
6
0
221,417
2
L
Sylvanus
10,168
726
26
2
0
203,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role