Player Matchup

Aphrodite
Aphrodite
CheerChase
Aphrodite
Level 127
God Stats
2W - 0L
1,758 SR
Queue Stats
36W - 34L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
OminousBloom171
Hun Batz
Level 101
God Stats
3W - 2L
1,479 SR
Queue Stats
54W - 42L
1,598 Elo+
Solo
Cthulhu
Cthulhu
StrikerHC2751
Cthulhu
Level 94
God Stats
4W - 3L
1,559 SR
Queue Stats
44W - 44L
1,555 Elo+
Party 1
Team Averages
Level 107
1,599 SR
1,580 Elo+

VS

Team Averages
Level 115
1,691 SR
1,567 Elo+
King Arthur
King Arthur
Fear_None_Mont
King Arthur
Level 126
God Stats
1W - 2L
1,752 SR
Queue Stats
232W - 265L
1,594 Elo+
Party 2
Merlin
Merlin
Fear_None_Vante
Merlin
Level 111
God Stats
2W - 4L
1,822 SR
Queue Stats
232W - 230L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
xXNukemsXx
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CheerChase
Aphrodite
20
4 / 2 / 18
16,712
643
18,722
33,419
15,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
18
14 / 8 / 5
17,950
690
28,715
28,096
13,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
20
7 / 2 / 17
18,370
707
27,887
37,778
35,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fear_None_Mont
King Arthur
18
4 / 10 / 7
16,143
621
27,810
35,668
50,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 7 / 8
15,831
609
20,579
22,537
9,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
xXNukemsXx
Cthulhu
19
5 / 8 / 6
17,545
675
33,260
34,391
55,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
25
Kills
12
12
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CheerChase
Aphrodite
4
2
18
6.5
L
King Arthur
Fear_None_Mont
King Arthur
4
10
7
0.75
L
3
7
8
1
W
Hun Batz
14
8
5
2.06
W
Cthulhu
7
2
17
7.75
L
Cthulhu
xXNukemsXx
Cthulhu
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,324
Damage
81,649
99,293
Taken
92,596
63,942
Mitigated
114,738
55,247
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CheerChase
Aphrodite
18,722
1,969
17,173
23,370
33,419
15,280
862
24,315
8,854
93,300
0
L
King Arthur
Fear_None_Mont
King Arthur
27,810
4,842
1,532
9,442
35,668
50,459
367
15,865
19,803
0
74,071
L
20,579
1,471
0
5,238
22,537
9,106
877
13,494
9,043
79,749
0
W
Hun Batz
28,715
10,929
0
4,569
28,096
13,342
0
13,982
13,158
0
88,954
W
Cthulhu
27,887
1,434
2,101
8,034
37,778
35,320
543
16,156
21,283
88,062
0
L
Cthulhu
xXNukemsXx
Cthulhu
33,260
1,439
2,849
2,592
34,391
55,173
231
17,858
16,533
90,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
49,519
261
Minions Killed
251
0
Camps Cleared
0
1,471,794
Distance Traveled
1,270,689
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,712
643
114
4
0
508,148
3
L
King Arthur
16,143
621
46
2
0
434,859
4
L
Merlin
15,831
609
109
4
0
401,495
1
W
Hun Batz
17,950
690
61
2
0
446,596
3
W
Cthulhu
18,370
707
86
3
0
517,050
1
L
Cthulhu
17,545
675
96
4
0
434,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role