Player Matchup

Anhur
Anhur
Dilom
Anhur
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 86L
1,300 Elo+
Party 2
King Arthur
King Arthur
JiroAdams
King Arthur
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Bakasura
Bakasura
RafeKupa
Bakasura
Level 18
God Stats
13W - 12L
1,539 SR
Queue Stats
55W - 73L
1,363 Elo+
Party 2
Team Averages
Level 18
1,577 SR
1,433 Elo+

VS

Team Averages
Level 39
1,542 SR
1,268 Elo+
Bakasura
Bakasura
HugerysTargaryen
Bakasura
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 192L
1,312 Elo+
Party 1
Nike
Nike
Kadoris
Nike
Level 29
God Stats
2W - 0L
1,633 SR
Queue Stats
2W - 5L
1,182 Elo+
Solo
Nu Wa
Nu Wa
onnadeadhomies
Nu Wa
Level 26
God Stats
29W - 36L
1,493 SR
Queue Stats
112W - 149L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dilom
Anhur
14
5 / 12 / 3
11,796
655
10,156
22,404
5,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
JiroAdams
King Arthur
15
3 / 7 / 5
11,446
636
6,573
20,152
16,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
RafeKupa
Bakasura
16
6 / 13 / 3
13,009
723
15,480
22,957
9,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 14
14,143
786
14,395
18,150
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Kadoris
Nike
18
14 / 2 / 11
14,242
791
18,794
15,986
17,477
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
10 / 6 / 12
13,637
758
18,523
15,014
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
32
32
Deaths
16
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dilom
Anhur
5
12
3
0.54
W
8
8
14
1.88
L
King Arthur
JiroAdams
King Arthur
3
7
5
0.79
W
Nike
Kadoris
Nike
14
2
11
9.75
L
Bakasura
RafeKupa
Bakasura
6
13
3
0.58
W
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
51,712
65,513
Taken
49,150
31,155
Mitigated
29,535
9,961
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dilom
Anhur
10,156
3,958
181
3,974
22,404
5,480
0
7,331
13,964
0
39,279
W
14,395
11,191
0
4,553
18,150
8,082
806
101
16,931
0
70,094
L
King Arthur
JiroAdams
King Arthur
6,573
540
0
1,988
20,152
16,600
0
4,489
14,894
747
34,540
W
Nike
Kadoris
Nike
18,794
4,436
0
5,459
15,986
17,477
856
1,000
13,548
0
52,356
L
Bakasura
RafeKupa
Bakasura
15,480
9,798
0
3,818
22,957
9,075
0
7,068
14,884
0
54,856
W
18,523
5,930
210
1,874
15,014
3,976
766
195
14,340
51,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
42,022
167
Minions Killed
214
0
Camps Cleared
0
789,353
Distance Traveled
935,113
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,796
655
33
2
0
225,908
0
W
Bakasura
14,143
786
95
5
0
330,803
6
L
King Arthur
11,446
636
41
2
0
264,583
0
W
Nike
14,242
791
62
3
0
346,276
2
L
Bakasura
13,009
723
93
5
0
298,862
1
W
Nu Wa
13,637
758
57
3
0
258,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role