Player Matchup

Jormungandr
Jormungandr
Platinum II
BaccHurts
Jormungandr
Platinum II
Level 85
God Stats
4W - 4L
1,635 SR
Queue Stats
237W - 233L
1,878 MMR
Solo
Sobek
Sobek
Diamond V
ElGranToledo-_Mx
Sobek
Diamond V
Level 159
God Stats
10W - 9L
1,611 SR
Queue Stats
52W - 50L
2,004 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
ICEMANN008
Hun Batz
Platinum II
Level 157
God Stats
9W - 9L
1,645 SR
Queue Stats
382W - 379L
1,896 MMR
Solo
Izanami
Izanami
Platinum II
PrimalSangoma
Izanami
Platinum II
Level 147
God Stats
0W - 3L
1,260 SR
Queue Stats
171W - 142L
1,914 MMR
Solo
Merlin
Merlin
Platinum V
TJ5xANGELxIRONx1
Merlin
Platinum V
Level 147
God Stats
10W - 7L
1,661 SR
Queue Stats
113W - 123L
1,774 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,563 SR
1,893 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,596 SR
1,893 MMR
Cernunnos
Cernunnos
Platinum II
Im Senoe
Cernunnos
Platinum II
Level 106
God Stats
73W - 44L
1,763 SR
Queue Stats
218W - 198L
1,903 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
M0neyMarvin
Kuzenbo
Platinum V
Level 127
God Stats
1W - 2L
1,351 SR
Queue Stats
134W - 127L
1,898 MMR
Solo
Awilix
Awilix
Platinum IV
VKG-iTrellbtw
Awilix
Platinum IV
Level 125
God Stats
59W - 27L
1,684 SR
Queue Stats
254W - 256L
1,863 MMR
Solo
Achilles
Achilles
Platinum III
Wolf_Noxu
Achilles
Platinum III
Level 123
God Stats
140W - 151L
1,643 SR
Queue Stats
850W - 847L
1,882 MMR
Solo
Hera
Hera
Platinum I
novaski12
Hera
Platinum I
Level 124
God Stats
4W - 4L
1,540 SR
Queue Stats
262W - 237L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaccHurts
Jormungandr
20
1 / 4 / 6
13,717
457
15,045
30,435
41,800
Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 4
13,036
435
9,455
28,330
29,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ICEMANN008
Hun Batz
20
5 / 4 / 3
15,339
511
14,388
17,305
5,598
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
20
3 / 6 / 4
14,844
495
17,240
21,264
7,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 3 / 6
13,899
463
13,316
13,824
5,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThorPersephoneOdinAphroditeHel

VS

Bans
HeimdallrKing ArthurKumbhakarnaNikeXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Im Senoe
Cernunnos
20
7 / 2 / 6
17,960
599
23,663
20,894
9,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
M0neyMarvin
Kuzenbo
20
2 / 3 / 15
16,197
540
19,739
26,069
39,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 8
16,760
559
15,586
19,356
9,062
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Wolf_Noxu
Achilles
20
3 / 0 / 7
18,189
606
17,130
24,879
36,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
20
3 / 4 / 7
15,897
530
19,035
12,312
5,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
13
Kills
22
22
Deaths
13
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaccHurts
Jormungandr
1
4
6
1
L
3
5
4
1
L
Hun Batz
ICEMANN008
Hun Batz
5
4
3
1.63
W
Cernunnos
Im Senoe
Cernunnos
7
2
6
5
W
Kuzenbo
M0neyMarvin
Kuzenbo
2
3
15
3.17
L
Izanami
3
6
4
0.83
L
1
3
6
1.33
W
7
4
8
2.75
W
Achilles
Wolf_Noxu
Achilles
3
0
7
6.5
W
Hera
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,444
Damage
95,153
111,158
Taken
103,510
89,564
Mitigated
100,460
20,536
Healing
39,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaccHurts
Jormungandr
15,045
3,266
0
5,852
30,435
41,800
0
7,861
21,874
111,794
0
L
9,455
913
0
5,287
28,330
29,170
0
10,758
17,422
35,550
0
L
Hun Batz
ICEMANN008
Hun Batz
14,388
2,409
0
3,007
17,305
5,598
0
5,188
12,117
0
123,961
W
Cernunnos
Im Senoe
Cernunnos
23,663
15,385
0
14,019
20,894
9,707
7,560
6,938
13,906
0
167,147
W
Kuzenbo
M0neyMarvin
Kuzenbo
19,739
5,830
0
4,155
26,069
39,717
820
10,114
15,731
60,200
0
L
Izanami
17,240
13,625
0
5,022
21,264
7,461
361
7,222
13,992
0
141,385
L
13,316
505
0
1,368
13,824
5,535
0
7,745
6,004
112,972
0
W
15,586
6,536
0
5,259
19,356
9,062
70
5,230
13,976
0
131,771
W
Achilles
Wolf_Noxu
Achilles
17,130
5,322
0
15,062
24,879
36,788
3,262
9,391
14,713
0
133,712
W
Hera
19,035
4,334
0
998
12,312
5,186
174
5,394
6,893
135,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,835
Gold Earned
85,003
874
Minions Killed
883
0
Camps Cleared
0
2,697,442
Distance Traveled
3,006,350
41
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,717
457
188
6
0
500,678
5
L
Sobek
13,036
435
37
1
0
566,467
16
L
Hun Batz
15,339
511
189
6
0
566,229
5
W
Cernunnos
17,960
599
229
8
0
567,113
8
W
Kuzenbo
16,197
540
59
2
0
617,602
16
L
Izanami
14,844
495
259
9
0
525,712
8
L
Merlin
13,899
463
201
7
0
538,356
7
W
Awilix
16,760
559
146
5
0
634,965
8
W
Achilles
18,189
606
238
8
0
617,341
10
W
Hera
15,897
530
211
7
0
569,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role