Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
4W - 4L
1,497 SR
Queue Stats
80W - 70L
1,413 Elo+
Solo
Izanami
Izanami
Badguyplayzz
Izanami
Level 18
God Stats
19W - 8L
1,654 SR
Queue Stats
47W - 37L
1,427 Elo+
Solo
Thanatos
Thanatos
Nightmare 42796
Thanatos
Level 21
God Stats
8W - 15L
1,536 SR
Queue Stats
30W - 35L
1,555 Elo+
Solo
Cthulhu
Cthulhu
hernansma
Cthulhu
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 131L
1,303 Elo+
Solo
Zeus
Zeus
llorona-resulton
Zeus
Level 16
God Stats
53W - 34L
1,512 SR
Queue Stats
272W - 265L
1,372 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,414 Elo+

VS

Team Averages
Level 14
1,432 SR
1,349 Elo+
Cthulhu
Cthulhu
BelsnickleIsNigh
Cthulhu
Level 25
God Stats
14W - 23L
1,215 SR
Queue Stats
186W - 199L
1,381 Elo+
Solo
Cerberus
Cerberus
DTG-Donlawin
Cerberus
Level 6
God Stats
1W - 2L
1,726 SR
Queue Stats
1W - 5L
1,386 Elo+
Solo
Medusa
Medusa
EnlightenedB
Medusa
Level 8
God Stats
12W - 13L
1,483 SR
Queue Stats
13W - 16L
1,357 Elo+
Solo
Serqet
Serqet
Phesod
Serqet
Level 22
God Stats
41W - 45L
1,445 SR
Queue Stats
145W - 146L
1,361 Elo+
Solo
King Arthur
King Arthur
dartlionheart1
King Arthur
Level 8
God Stats
2W - 7L
1,290 SR
Queue Stats
3W - 9L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 2 / 25
13,101
1,092
11,679
12,983
10,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Badguyplayzz
Izanami
20
10 / 3 / 25
13,563
1,130
26,033
13,750
4,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
10 / 5 / 12
12,462
1,039
12,394
10,751
3,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
hernansma
Cthulhu
19
3 / 2 / 28
12,342
1,029
17,349
15,265
9,985
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
13 / 2 / 19
13,224
1,102
24,885
6,765
1,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 7
12,703
1,059
21,912
22,835
8,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DTG-Donlawin
Cerberus
18
0 / 8 / 10
10,912
909
7,282
22,883
21,648
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
17
1 / 11 / 7
10,982
915
9,003
19,388
5,614
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Phesod
Serqet
17
7 / 7 / 4
12,749
1,062
10,432
17,084
5,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
dartlionheart1
King Arthur
16
1 / 8 / 5
10,368
864
6,696
21,722
15,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
47
41
Kills
14
14
Deaths
41
109
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
25
8.75
W
Izanami
Badguyplayzz
Izanami
10
3
25
7.5
L
5
7
7
1.21
L
Cerberus
DTG-Donlawin
Cerberus
0
8
10
0.63
L
Medusa
1
11
7
0.41
W
Thanatos
10
5
12
3.2
L
Serqet
Phesod
Serqet
7
7
4
1.29
L
King Arthur
dartlionheart1
King Arthur
1
8
5
0.44
W
Cthulhu
hernansma
Cthulhu
3
2
28
8.5
W
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,340
Damage
55,325
59,514
Taken
103,912
29,649
Mitigated
56,592
14,778
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,679
1,314
117
2,873
12,983
10,262
0
6,948
5,747
30,077
0
W
Izanami
Badguyplayzz
Izanami
26,033
17,511
949
3,398
13,750
4,279
0
6,962
5,994
0
61,773
L
21,912
1,115
0
243
22,835
8,423
0
13,861
8,974
52,679
0
L
Cerberus
DTG-Donlawin
Cerberus
7,282
853
0
2,583
22,883
21,648
0
13,343
9,540
24,708
0
L
Medusa
9,003
5,647
0
639
19,388
5,614
0
7,497
11,891
0
30,579
W
Thanatos
12,394
3,142
0
4,300
10,751
3,327
0
4,584
5,597
0
16,279
L
Serqet
Phesod
Serqet
10,432
2,908
0
0
17,084
5,394
0
8,337
8,137
0
16,575
L
King Arthur
dartlionheart1
King Arthur
6,696
599
0
469
21,722
15,513
0
10,875
10,847
0
20,786
W
Cthulhu
hernansma
Cthulhu
17,349
1,990
732
2,208
15,265
9,985
0
7,174
7,929
39,826
0
W
24,885
1,163
0
201
6,765
1,796
0
3,526
3,239
31,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,692
Gold Earned
57,714
218
Minions Killed
207
6
Camps Cleared
7
987,403
Distance Traveled
1,042,988
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,101
1,092
49
4
1
213,998
0
W
Izanami
13,563
1,130
88
7
1
219,312
0
L
Cthulhu
12,703
1,059
54
5
2
218,908
0
L
Cerberus
10,912
909
55
5
0
188,052
1
L
Medusa
10,982
915
41
3
0
211,698
0
W
Thanatos
12,462
1,039
11
1
1
173,470
1
L
Serqet
12,749
1,062
13
1
3
232,712
0
L
King Arthur
10,368
864
44
4
2
191,618
0
W
Cthulhu
12,342
1,029
53
4
1
208,495
3
W
Zeus
13,224
1,102
17
1
2
172,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role