Player Matchup

Anubis
Anubis
DreadzB
Anubis
Level 29
God Stats
65W - 50L
1,626 SR
Queue Stats
92W - 79L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Ferin
Cthulhu
Level 23
God Stats
4W - 0L
1,853 SR
Queue Stats
43W - 37L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
Martouf
Jormungandr
Level 48
God Stats
3W - 2L
1,477 SR
Queue Stats
48W - 45L
1,444 Elo+
Party 1
Team Averages
Level 33
1,652 SR
1,475 Elo+

VS

Team Averages
Level 20
1,334 SR
1,318 Elo+
The Morrigan
The Morrigan
FETrunks
The Morrigan
Level 17
God Stats
2W - 6L
1,240 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2
King Arthur
King Arthur
Stoneblast
King Arthur
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Anubis
Anubis
tangstrøm
Anubis
Level 26
God Stats
13W - 15L
1,505 SR
Queue Stats
45W - 54L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreadzB
Anubis
18
16 / 5 / 5
14,072
828
24,368
16,432
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ferin
Cthulhu
16
6 / 8 / 12
12,686
746
10,649
18,368
9,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Martouf
Jormungandr
16
2 / 5 / 19
11,861
698
10,497
18,477
18,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FETrunks
The Morrigan
13
4 / 8 / 10
11,775
693
14,087
13,858
2,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Stoneblast
King Arthur
14
6 / 7 / 8
11,803
694
11,752
18,665
14,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
tangstrøm
Anubis
16
8 / 9 / 4
12,932
761
16,010
19,014
6,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
24
Kills
18
18
Deaths
24
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
DreadzB
Anubis
16
5
5
3.7
L
The Morrigan
FETrunks
The Morrigan
4
8
10
1.13
W
Cthulhu
Ferin
Cthulhu
6
8
12
1.5
W
Jormungandr
Martouf
Jormungandr
2
5
19
2.3
L
King Arthur
Stoneblast
King Arthur
6
7
8
1.43
L
Anubis
tangstrøm
Anubis
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
41,849
53,277
Taken
51,537
34,366
Mitigated
23,790
11,381
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DreadzB
Anubis
24,368
1,903
534
7,889
16,432
6,482
1,840
9,115
6,844
71,593
0
L
The Morrigan
FETrunks
The Morrigan
14,087
2,812
89
283
13,858
2,908
42
12,614
682
28,174
0
W
Cthulhu
Ferin
Cthulhu
10,649
1,019
873
1,144
18,368
9,685
343
10,593
7,600
60,115
0
W
Jormungandr
Martouf
Jormungandr
10,497
2,094
0
941
18,477
18,199
535
10,875
7,327
39,618
0
L
King Arthur
Stoneblast
King Arthur
11,752
1,913
0
3,183
18,665
14,130
0
16,038
2,406
438
29,287
L
Anubis
tangstrøm
Anubis
16,010
346
0
6,545
19,014
6,752
136
15,887
2,902
68,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
36,510
189
Minions Killed
142
0
Camps Cleared
0
817,814
Distance Traveled
779,087
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,072
828
84
5
0
244,726
6
L
The Morrigan
11,775
693
27
2
0
256,917
1
W
Cthulhu
12,686
746
64
4
0
276,505
0
W
Jormungandr
11,861
698
41
2
0
296,583
0
L
King Arthur
11,803
694
29
2
0
288,058
0
L
Anubis
12,932
761
86
5
0
234,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role