Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,121 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
4W - 11L
1,390 SR
Queue Stats
283W - 350L
1,410 Elo+
Solo
Cthulhu
Cthulhu
LoS-Smough
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 36L
1,443 Elo+
Solo
Bakasura
Bakasura
MoNsTeR_Anarky
Bakasura
Level 17
God Stats
7W - 7L
1,461 SR
Queue Stats
43W - 37L
1,275 Elo+
Solo
Guan Yu
Guan Yu
thebigRiathlas
Guan Yu
Level 28
God Stats
5W - 6L
1,480 SR
Queue Stats
63W - 62L
1,367 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,323 Elo+

VS

Team Averages
Level 32
1,529 SR
1,399 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 32
God Stats
6W - 9L
1,477 SR
Queue Stats
115W - 111L
1,326 Elo+
Solo
Izanami
Izanami
Wladi710
Izanami
Level 75
God Stats
20W - 13L
1,631 SR
Queue Stats
135W - 115L
1,558 Elo+
Party 1
Chaac
Chaac
Xas4888
Chaac
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 9L
1,492 Elo+
Party 1
Merlin
Merlin
fabrian_DG
Merlin
Level 17
God Stats
15W - 12L
1,535 SR
Queue Stats
133W - 130L
1,306 Elo+
Solo
Yemoja
Yemoja
levana88
Yemoja
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 111L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 11 / 3
8,908
330
5,508
32,555
17,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
 
Heimdallr
14
0 / 11 / 1
9,882
366
8,234
20,735
8,747
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
LoS-Smough
Cthulhu
18
1 / 5 / 3
12,471
462
19,729
28,762
28,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
19
6 / 6 / 2
13,471
499
12,558
24,657
12,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 5 / 1
12,177
451
11,971
26,974
29,320
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
2 / 2 / 5
15,356
569
8,515
20,369
8,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Wladi710
Izanami
20
14 / 3 / 9
16,283
603
30,518
20,072
9,101
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Xas4888
Chaac
20
9 / 2 / 14
15,603
578
27,323
29,093
40,193
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
fabrian_DG
Merlin
20
12 / 3 / 11
14,707
545
30,990
12,647
5,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
levana88
Yemoja
17
1 / 0 / 16
13,265
491
11,965
9,868
5,731
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
10
Kills
38
38
Deaths
10
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
11
3
0.14
L
Heimdallr
 
Heimdallr
0
11
1
0.05
W
Ne Zha
 
Ne Zha
2
2
5
2.25
L
Cthulhu
LoS-Smough
Cthulhu
1
5
3
0.5
L
Bakasura
6
6
2
1.17
W
Izanami
Wladi710
Izanami
14
3
9
6.17
W
Chaac
Xas4888
Chaac
9
2
14
8
W
Merlin
fabrian_DG
Merlin
12
3
11
5.83
W
Yemoja
levana88
Yemoja
1
0
16
9
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,000
Damage
109,311
133,683
Taken
92,049
96,261
Mitigated
69,567
28,265
Healing
47,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,508
869
0
5,136
32,555
17,484
271
12,571
19,859
0
22,683
L
Heimdallr
 
Heimdallr
8,234
3,667
219
1,233
20,735
8,747
809
6,876
13,734
0
60,448
W
Ne Zha
 
Ne Zha
8,515
2,288
0
10,360
20,369
8,862
4,848
1,650
18,359
0
126,444
L
Cthulhu
LoS-Smough
Cthulhu
19,729
1,349
1,329
2,230
28,762
28,603
192
14,012
14,635
75,288
1,567
L
Bakasura
12,558
8,381
0
9,758
24,657
12,107
1,181
4,855
19,627
0
71,332
W
Izanami
Wladi710
Izanami
30,518
26,040
0
8,577
20,072
9,101
1,078
5,971
13,397
0
161,305
W
Chaac
Xas4888
Chaac
27,323
8,031
0
19,742
29,093
40,193
223
3,365
24,200
0
119,919
W
Merlin
fabrian_DG
Merlin
30,990
694
0
1,016
12,647
5,680
2,491
3,110
9,140
101,038
0
W
Yemoja
levana88
Yemoja
11,965
1,879
5,073
3,212
9,868
5,731
465
4,502
5,114
30,065
0
L
11,971
2,119
755
7,605
26,974
29,320
773
4,641
21,758
0
71,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,909
Gold Earned
75,214
507
Minions Killed
771
0
Camps Cleared
0
2,298,168
Distance Traveled
2,639,051
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,908
330
29
1
0
361,750
4
L
Heimdallr
9,882
366
100
4
0
367,266
5
W
Ne Zha
15,356
569
182
7
0
650,450
2
L
Cthulhu
12,471
462
91
3
0
486,918
1
L
Bakasura
13,471
499
144
5
0
550,993
2
W
Izanami
16,283
603
251
9
0
494,684
1
W
Chaac
15,603
578
154
6
0
569,318
6
W
Merlin
14,707
545
146
5
0
454,913
2
W
Yemoja
13,265
491
38
1
0
469,686
3
L
Guan Yu
12,177
451
143
5
0
531,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role