Player Matchup

Artemis
Artemis
Cloaked_Ninja911
Artemis
Level 62
God Stats
5W - 10L
1,345 SR
Queue Stats
193W - 251L
1,273 Elo+
Party 1
Thor
Thor
CompleteElite-_-
Thor
Level 49
God Stats
1W - 5L
1,249 SR
Queue Stats
106W - 161L
1,240 Elo+
Party 1
Discordia
Discordia
JaCoB_bEsT_99
Discordia
Level 48
God Stats
1W - 1L
1,548 SR
Queue Stats
91W - 154L
1,218 Elo+
Party 1
Osiris
Osiris
Stickygreenbudz
Osiris
Level 59
God Stats
25W - 13L
1,568 SR
Queue Stats
681W - 756L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
friskit_55
Cthulhu
Level 88
God Stats
23W - 18L
1,316 SR
Queue Stats
330W - 276L
1,490 Elo+
Party 1
Team Averages
Level 61
1,405 SR
1,289 Elo+

VS

Team Averages
Level 57
1,400 SR
1,314 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Blaster1920
Hel
Level 68
God Stats
43W - 39L
1,538 SR
Queue Stats
151W - 135L
1,485 Elo+
Party 2
Chronos
Chronos
HoboKomodo99
Chronos
Level 26
God Stats
5W - 10L
1,377 SR
Queue Stats
5W - 15L
1,059 Elo+
Party 3
Fenrir
Fenrir
Mr_mafia_72
Fenrir
Level 23
God Stats
9W - 11L
1,243 SR
Queue Stats
40W - 38L
1,327 Elo+
Party 2
Thoth
Thoth
Struelo
Thoth
Level 47
God Stats
9W - 18L
1,343 SR
Queue Stats
59W - 78L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,837
440
4,119
5,933
1,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
5,381
489
2,092
5,210
1,611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
JaCoB_bEsT_99
Discordia
7
1 / 7 / 0
4,883
444
1,417
6,106
1,909
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,140
467
3,241
6,107
5,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
friskit_55
Cthulhu
9
3 / 2 / 2
5,842
531
5,868
7,608
3,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 1
5,837
531
3,276
6,397
3,437
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
12 / 0 / 1
7,940
722
7,127
3,706
1,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
HoboKomodo99
Chronos
7
2 / 4 / 2
5,012
456
1,892
7,223
1,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
1 / 1 / 3
5,181
471
1,200
3,083
873
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Struelo
Thoth
8
1 / 2 / 3
5,228
475
4,841
5,624
1,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
16
16
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
12
0
1
12.5
L
1
4
2
0.5
L
1
2
0
0.5
W
Chronos
HoboKomodo99
Chronos
2
4
2
0.75
L
Discordia
JaCoB_bEsT_99
Discordia
1
7
0
0.14
W
Fenrir
1
1
3
2.5
L
1
1
0
1
W
Thoth
Struelo
Thoth
1
2
3
1.25
L
Cthulhu
friskit_55
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
18,336
30,964
Taken
26,033
13,852
Mitigated
8,600
5,401
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,276
781
0
2,544
6,397
3,437
245
0
6,075
32,872
0
W
7,127
204
1,274
2,251
3,706
1,253
152
1,427
2,279
42,432
0
L
4,119
1,453
357
1,767
5,933
1,837
0
3,998
1,935
0
19,842
L
2,092
374
0
1,022
5,210
1,611
0
1,870
3,340
0
26,711
W
Chronos
HoboKomodo99
Chronos
1,892
345
282
1,035
7,223
1,658
190
2,518
4,705
11,913
0
L
Discordia
JaCoB_bEsT_99
Discordia
1,417
216
0
481
6,106
1,909
171
3,873
2,233
16,233
0
W
Fenrir
1,200
71
222
1,202
3,083
873
105
652
2,431
0
16,350
L
3,241
1,075
0
819
6,107
5,385
0
3,138
2,598
0
19,525
W
Thoth
Struelo
Thoth
4,841
315
333
1,204
5,624
1,379
204
2,688
2,936
27,392
0
L
Cthulhu
friskit_55
Cthulhu
5,868
681
0
955
7,608
3,110
0
3,886
3,722
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,083
Gold Earned
29,198
183
Minions Killed
228
0
Camps Cleared
0
957,446
Distance Traveled
1,029,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,837
531
62
6
0
185,670
1
W
Hel
7,940
722
71
6
0
226,615
0
L
Artemis
4,837
440
34
3
0
181,089
1
L
Thor
5,381
489
54
5
0
205,779
0
W
Chronos
5,012
456
20
2
0
183,779
2
L
Discordia
4,883
444
32
3
0
166,759
0
W
Fenrir
5,181
471
30
3
0
237,063
1
L
Osiris
5,140
467
30
3
0
176,437
2
W
Thoth
5,228
475
45
4
0
196,516
0
L
Cthulhu
5,842
531
33
3
0
227,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role