Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
8W - 4L
1,500 SR
Queue Stats
548W - 502L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Gemini0198
Kuzenbo
Level 8
God Stats
5W - 3L
1,280 SR
Queue Stats
81W - 97L
1,335 Elo+
Party 1
Fenrir
Fenrir
Remain Selfless
Fenrir
Level 129
God Stats
6W - 3L
1,848 SR
Queue Stats
245W - 223L
1,621 Elo+
Party 1
Neith
Neith
StaySnuggin
Neith
Level 29
God Stats
36W - 23L
1,676 SR
Queue Stats
286W - 294L
1,582 Elo+
Solo
Anubis
Anubis
oOBig_BoyOo2027
Anubis
Level 29
God Stats
1W - 0L
1,683 SR
Queue Stats
18W - 23L
1,398 Elo+
Solo
Team Averages
Level 44
1,597 SR
1,502 Elo+

VS

Team Averages
Level 21
1,582 SR
1,447 Elo+
Skadi
Skadi
MustBeWoody619
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
O4F_Jay
Cthulhu
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
160W - 180L
1,396 Elo+
Solo
Merlin
Merlin
Ryda129
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Solo
Thanatos
Thanatos
XmanthaZ
Thanatos
Level 28
God Stats
27W - 19L
1,715 SR
Queue Stats
152W - 129L
1,692 Elo+
Solo
Zhong Kui
Zhong Kui
masterhnxD
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 0 / 26
10,924
1,214
6,984
6,197
2,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Gemini0198
Kuzenbo
16
0 / 2 / 21
9,249
1,028
5,209
9,928
9,421
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
25 / 0 / 12
12,967
1,441
22,055
5,484
2,736
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 17
10,226
1,136
17,872
10,190
4,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
9 / 1 / 22
10,966
1,218
12,052
9,143
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,309
923
7,562
12,733
3,205
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
O4F_Jay
Cthulhu
14
1 / 13 / 2
8,514
946
9,763
21,960
10,512
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Ryda129
Merlin
14
1 / 14 / 2
8,473
941
9,253
15,233
3,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XmanthaZ
Thanatos
15
2 / 12 / 2
9,488
1,054
9,160
18,789
5,587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
masterhnxD
Zhong Kui
12
0 / 1 / 0
7,280
809
0
863
87
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
12
48
Kills
4
4
Deaths
48
98
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
26
19
W
Kuzenbo
Gemini0198
Kuzenbo
0
2
21
5.25
L
0
8
2
0.13
L
Cthulhu
O4F_Jay
Cthulhu
1
13
2
0.15
W
25
0
12
31
L
Merlin
Ryda129
Merlin
1
14
2
0.14
W
8
1
17
16.5
L
Thanatos
XmanthaZ
Thanatos
2
12
2
0.25
L
Zhong Kui
masterhnxD
Zhong Kui
0
1
0
0
W
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,172
Damage
35,738
40,942
Taken
69,578
23,214
Mitigated
23,184
12,677
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,984
982
1,367
1,789
6,197
2,613
0
3,804
2,393
16,294
0
W
Kuzenbo
Gemini0198
Kuzenbo
5,209
2,330
0
0
9,928
9,421
0
4,634
5,294
13,182
0
L
7,562
3,606
0
0
12,733
3,205
0
5,627
7,106
0
18,575
L
Cthulhu
O4F_Jay
Cthulhu
9,763
1,153
0
10
21,960
10,512
0
9,826
12,134
23,218
0
W
22,055
6,412
0
1,107
5,484
2,736
0
573
4,911
0
28,587
L
Merlin
Ryda129
Merlin
9,253
1,625
0
456
15,233
3,793
0
2,714
12,519
23,294
0
W
17,872
10,069
0
2,747
10,190
4,048
0
5,965
4,225
0
37,029
L
Thanatos
XmanthaZ
Thanatos
9,160
4,485
0
4,462
18,789
5,587
0
5,678
13,111
0
29,905
L
Zhong Kui
masterhnxD
Zhong Kui
0
0
0
0
863
87
0
400
463
0
0
W
12,052
2,501
318
5,349
9,143
4,396
0
4,040
5,103
31,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
42,064
172
Minions Killed
125
7
Camps Cleared
3
795,068
Distance Traveled
522,616
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,924
1,214
41
5
0
154,602
2
W
Kuzenbo
9,249
1,028
10
1
2
153,308
1
L
Skadi
8,309
923
23
3
0
123,098
0
L
Cthulhu
8,514
946
26
3
1
133,947
1
W
Fenrir
12,967
1,441
17
2
1
213,531
0
L
Merlin
8,473
941
29
3
0
103,582
1
W
Neith
10,226
1,136
48
5
2
136,561
0
L
Thanatos
9,488
1,054
47
5
2
154,454
0
L
Zhong Kui
7,280
809
0
0
0
7,535
0
W
Anubis
10,966
1,218
56
6
2
137,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role