Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 3L
1,136 SR
Queue Stats
3W - 10L
1,031 Elo+
Solo
Merlin
Merlin
MintStation4
Merlin
Level 24
God Stats
1W - 2L
1,277 SR
Queue Stats
9W - 13L
1,043 Elo+
Party 2
Zhong Kui
Zhong Kui
adamsupersaiyan2
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,049 Elo+
Party 2
Team Averages
Level 22
1,304 SR
1,041 Elo+

VS

Team Averages
Level 64
1,375 SR
1,103 Elo+
Mercury
Mercury
Brutes Honor
Mercury
Level 105
God Stats
2W - 4L
1,411 SR
Queue Stats
161W - 135L
1,066 Elo+
Party 1
Artemis
Artemis
ChairMan Tucker
Artemis
Level 46
God Stats
7W - 8L
1,355 SR
Queue Stats
64W - 55L
1,068 Elo+
Party 1
Ra
Ra
HotPinkyy
Ra
Level 40
God Stats
22W - 32L
1,358 SR
Queue Stats
49W - 74L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 7 / 2
7,244
557
3,775
16,110
7,860
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Merlin
12
2 / 9 / 4
8,567
659
6,383
11,196
3,712
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
13
7 / 8 / 2
10,490
807
10,695
16,422
8,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brutes Honor
Mercury
15
14 / 4 / 7
11,631
895
17,007
13,281
5,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 7
9,901
762
9,452
11,010
5,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 4 / 11
9,775
752
7,812
10,774
4,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
24
24
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
2
0.14
W
Mercury
Brutes Honor
Mercury
14
4
7
4.38
W
6
2
7
4.75
W
4
4
11
2.38
L
Merlin
2
9
4
0.44
L
Zhong Kui
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
34,271
43,728
Taken
35,065
20,522
Mitigated
14,638
4,989
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,775
185
0
522
16,110
7,860
22
3,015
12,925
12,477
0
W
Mercury
Brutes Honor
Mercury
17,007
12,986
441
4,072
13,281
5,103
820
7,190
6,091
0
45,140
W
9,452
5,588
0
759
11,010
5,473
1,318
7,203
3,807
0
38,528
W
7,812
956
1,092
2,482
10,774
4,062
947
6,512
4,262
37,142
0
L
Merlin
6,383
704
0
102
11,196
3,712
285
2,540
8,556
27,931
0
L
Zhong Kui
10,695
1,266
0
4,365
16,422
8,950
561
2,257
13,915
37,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
31,307
96
Minions Killed
148
0
Camps Cleared
0
504,290
Distance Traveled
683,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,244
557
18
1
0
171,044
0
W
Mercury
11,631
895
55
4
0
268,532
0
W
Artemis
9,901
762
43
3
0
204,584
0
W
Ra
9,775
752
50
4
0
210,868
0
L
Merlin
8,567
659
26
2
0
166,277
0
L
Zhong Kui
10,490
807
52
4
0
166,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role