Player Matchup

Anubis
Anubis
MSGabriel03
Anubis
Level 33
God Stats
5W - 0L
1,500 SR
Queue Stats
89W - 103L
1,297 Elo+
Party 1
Da Ji
Da Ji
cklood14
Da Ji
Level 19
God Stats
3W - 6L
1,417 SR
Queue Stats
67W - 81L
981 Elo+
Solo
Cthulhu
Cthulhu
gameruler_king
Cthulhu
Level 27
God Stats
14W - 8L
1,500 SR
Queue Stats
94W - 101L
1,314 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,198 Elo+

VS

Team Averages
Level 22
1,327 SR
1,280 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,228 Elo+
Party 2
Fenrir
Fenrir
iipigz
Fenrir
Level 7
God Stats
0W - 10L
1,253 SR
Queue Stats
1W - 12L
1,166 Elo+
Party 2
Cthulhu
Cthulhu
x GrizGoddess
Cthulhu
Level 47
God Stats
1W - 3L
1,229 SR
Queue Stats
17W - 15L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
11 / 4 / 13
9,746
886
17,212
8,452
4,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
cklood14
Da Ji
12
7 / 0 / 14
8,955
814
5,815
6,605
2,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
7 / 2 / 12
8,664
788
7,016
9,702
5,063
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 9 / 2
7,647
695
2,841
14,094
3,638
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
iipigz
Fenrir
10
2 / 8 / 2
7,501
682
3,909
10,576
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
0 / 8 / 4
6,898
627
6,312
11,219
5,359
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
25
Kills
5
6
Deaths
25
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
9
2
0.44
W
Anubis
11
4
13
4.38
W
Da Ji
cklood14
Da Ji
7
0
14
14
W
7
2
12
6.5
L
Fenrir
iipigz
Fenrir
2
8
2
0.38
L
Cthulhu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
13,062
24,759
Taken
35,889
11,820
Mitigated
14,806
8,580
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,841
1,841
306
342
14,094
3,638
0
9,175
4,919
12,523
0
W
Anubis
17,212
2,922
429
3,761
8,452
4,092
342
3,034
5,343
33,618
0
W
Da Ji
cklood14
Da Ji
5,815
1,999
874
1,750
6,605
2,665
0
1,990
4,465
0
22,278
W
7,016
1,205
191
1,575
9,702
5,063
87
3,708
5,774
15,871
0
L
Fenrir
iipigz
Fenrir
3,909
1,521
0
1,170
10,576
5,809
13
6,645
3,931
0
12,292
L
Cthulhu
6,312
922
0
323
11,219
5,359
0
8,440
2,779
16,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
22,046
100
Minions Killed
46
0
Camps Cleared
0
519,365
Distance Traveled
494,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,647
695
13
1
0
147,137
1
W
Anubis
9,746
886
32
3
0
157,282
1
W
Da Ji
8,955
814
37
3
0
191,927
1
W
Cthulhu
8,664
788
31
3
0
170,156
0
L
Fenrir
7,501
682
21
2
0
188,609
1
L
Cthulhu
6,898
627
12
1
0
158,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role