Player Matchup

Arachne
Arachne
GFlo187
Arachne
Level 45
God Stats
3W - 1L
1,455 SR
Queue Stats
37W - 38L
1,255 Elo+
Party 1
Yemoja
Yemoja
HydroWolf90000
Yemoja
Level 69
God Stats
1W - 1L
1,215 SR
Queue Stats
41W - 45L
1,219 Elo+
Party 1
Chang'e
Chang'e
jaesadilla
Chang'e
Level 25
God Stats
3W - 6L
1,478 SR
Queue Stats
24W - 15L
1,509 Elo+
Party 1
Team Averages
Level 46
1,382 SR
1,328 Elo+

VS

Team Averages
Level 61
1,438 SR
1,359 Elo+
Cabrakan
Cabrakan
Call meh Honda
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
Jason420xtreme
Kukulkan
Level 62
God Stats
5W - 9L
1,315 SR
Queue Stats
59W - 60L
1,320 Elo+
Party 2
Chaac
Chaac
chewy zebra
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GFlo187
Arachne
18
15 / 4 / 8
15,702
785
18,201
21,647
8,732
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 3 / 10
13,046
652
11,912
15,427
5,607
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
jaesadilla
Chang'e
17
4 / 2 / 13
13,364
668
12,641
19,856
6,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 11 / 2
12,450
623
12,771
20,855
25,393
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
17
3 / 5 / 4
12,749
637
20,452
13,224
5,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 9 / 5
11,494
575
5,356
19,854
16,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
25
Kills
8
9
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
11
2
0.45
W
Arachne
GFlo187
Arachne
15
4
8
4.75
W
6
3
10
3.67
L
Kukulkan
3
5
4
1
L
1
9
5
0.39
W
Chang'e
jaesadilla
Chang'e
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,754
Damage
38,579
56,930
Taken
53,933
20,888
Mitigated
47,334
24,445
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
12,771
1,686
0
996
20,855
25,393
0
9,939
10,916
35,745
591
W
Arachne
GFlo187
Arachne
18,201
14,173
111
6,434
21,647
8,732
171
9,182
12,465
0
111,187
W
11,912
1,652
2,045
2,719
15,427
5,607
1,424
10,987
4,440
49,434
0
L
Kukulkan
20,452
1,458
477
549
13,224
5,519
96
5,473
7,751
84,372
0
L
5,356
1,060
0
2,765
19,854
16,422
0
9,926
9,928
0
31,191
W
Chang'e
jaesadilla
Chang'e
12,641
1,268
3,095
10,041
19,856
6,549
1,706
13,746
6,110
65,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
36,693
235
Minions Killed
181
0
Camps Cleared
0
978,393
Distance Traveled
896,568
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,450
623
27
1
0
283,402
4
W
Arachne
15,702
785
93
5
0
367,439
3
W
Yemoja
13,046
652
56
3
0
287,006
0
L
Kukulkan
12,749
637
126
6
0
312,319
1
L
Chaac
11,494
575
28
1
0
300,847
1
W
Chang'e
13,364
668
86
4
0
323,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role