Player Matchup

Ares
Ares
DampMallard4063
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jason420xtreme
Kukulkan
Level 62
God Stats
5W - 9L
1,348 SR
Queue Stats
59W - 60L
1,319 Elo+
Party 1
Fenrir
Fenrir
chewy zebra
Fenrir
Level 11
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 1
Team Averages
Level 28
1,537 SR
1,336 Elo+

VS

Team Averages
Level 19
1,590 SR
1,401 Elo+
Ymir
Ymir
MTFx_SLASH
Ymir
Level 20
God Stats
7W - 1L
1,769 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 2
Loki
Loki
StSwagPogo91
Loki
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
deathbuilt
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
11,969
544
2,593
21,011
13,602
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
18
10 / 6 / 0
14,622
665
18,627
12,940
5,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
0 / 11 / 6
11,894
541
5,032
18,567
13,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 18
14,914
678
14,737
15,172
16,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 3 / 14
13,844
629
6,677
8,990
3,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
deathbuilt
Erlang Shen
19
16 / 4 / 8
15,503
705
16,579
15,284
6,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
11
Kills
29
29
Deaths
11
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
L
Kukulkan
10
6
0
1.67
W
7
4
18
4
W
6
3
14
4.33
L
Fenrir
0
11
6
0.27
W
Erlang Shen
deathbuilt
Erlang Shen
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
37,993
52,518
Taken
39,446
33,003
Mitigated
26,581
4,524
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,593
697
207
1,771
21,011
13,602
266
5,766
15,245
10,610
0
L
Kukulkan
18,627
551
210
1,428
12,940
5,820
823
3,531
9,409
88,347
0
W
14,737
2,645
450
1,484
15,172
16,046
724
8,944
6,228
49,974
595
W
6,677
1,757
0
264
8,990
3,643
811
3,452
5,538
0
29,084
L
Fenrir
5,032
1,837
0
908
18,567
13,581
114
6,304
12,263
0
21,780
W
Erlang Shen
deathbuilt
Erlang Shen
16,579
8,375
0
3,109
15,284
6,892
1,717
8,908
6,376
0
48,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
44,261
147
Minions Killed
134
0
Camps Cleared
0
893,661
Distance Traveled
973,078
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,969
544
9
0
0
255,027
4
L
Kukulkan
14,622
665
103
5
0
318,398
1
W
Ymir
14,914
678
53
2
0
329,149
0
W
Loki
13,844
629
30
1
0
329,982
0
L
Fenrir
11,894
541
35
2
0
320,236
4
W
Erlang Shen
15,503
705
51
2
0
313,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role