Player Matchup

Ares
Ares
 
Ares
Level 10
God Stats
1W - 6L
1,177 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Achilles
Achilles
Hanamya_Makoto
Achilles
Level 22
God Stats
1W - 2L
1,361 SR
Queue Stats
17W - 14L
1,469 Elo+
Solo
Ymir
Ymir
Jabbawaki8
Ymir
Level 8
God Stats
6W - 8L
1,168 SR
Queue Stats
35W - 39L
1,425 Elo+
Solo
Fenrir
Fenrir
JorgeyAngel14
Fenrir
Level 13
God Stats
0W - 3L
1,170 SR
Queue Stats
3W - 12L
1,213 Elo+
Party 1
Team Averages
Level 12
1,275 SR
1,325 Elo+

VS

Team Averages
Level 16
1,530 SR
1,349 Elo+
Baron Samedi
Baron Samedi
Fou-queT
Baron Samedi
Level 18
God Stats
11W - 5L
1,591 SR
Queue Stats
197W - 124L
1,619 Elo+
Solo
Skadi
Skadi
LethienOfRivia
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,205 Elo+
Solo
Fenrir
Fenrir
UN7UCKY_SAD_7
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,198 Elo+
Solo
Ra
Ra
bibi_997
Ra
Level 14
God Stats
4W - 3L
1,601 SR
Queue Stats
152W - 156L
1,277 Elo+
Solo
Bellona
Bellona
dark-poison002
Bellona
Level 23
God Stats
7W - 4L
1,460 SR
Queue Stats
147W - 100L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
2 / 9 / 8
15,283
899
10,728
31,232
41,442
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
 
Anhur
19
0 / 10 / 6
13,099
771
4,046
20,215
8,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Achilles
20
13 / 4 / 4
17,108
1,006
31,815
28,289
38,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 4 / 12
15,968
939
22,303
30,330
34,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 13 / 7
14,854
874
11,165
31,367
25,262
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fou-queT
Baron Samedi
20
13 / 2 / 20
17,893
1,053
45,230
17,467
8,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 9 / 16
16,521
972
32,475
16,341
6,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 9 / 7
13,306
783
10,890
16,168
6,332
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 23
15,940
938
20,347
24,422
7,435
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 1 / 15
17,251
1,015
21,006
18,324
15,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
121
21
Kills
40
40
Deaths
22
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
9
8
0.67
L
Anhur
 
Anhur
0
10
6
0.3
W
Baron Samedi
Fou-queT
Baron Samedi
13
2
20
11.5
L
Achilles
13
4
4
3.75
L
3
4
12
2.25
L
3
13
7
0.5
W
8
9
16
1.78
W
4
9
7
0.83
W
3
1
23
14.5
W
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,057
Damage
129,948
141,433
Taken
92,722
148,058
Mitigated
43,867
6,313
Healing
26,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,728
1,456
0
0
31,232
41,442
0
8,425
22,807
23,940
0
L
Anhur
 
Anhur
4,046
1,407
0
0
20,215
8,384
0
9,180
11,035
0
19,794
W
Baron Samedi
Fou-queT
Baron Samedi
45,230
5,950
7,420
8,495
17,467
8,437
0
5,488
11,979
67,974
0
L
Achilles
31,815
11,783
0
4,402
28,289
38,228
0
12,876
15,413
0
47,422
L
22,303
2,352
207
590
30,330
34,742
0
14,388
15,942
48,226
0
L
11,165
2,521
0
1,114
31,367
25,262
0
20,708
10,659
0
30,453
W
32,475
15,370
0
0
16,341
6,382
0
5,722
10,619
0
57,683
W
10,890
3,244
0
166
16,168
6,332
0
4,703
11,346
0
13,718
W
20,347
386
1,952
8,271
24,422
7,435
0
8,918
15,504
46,727
0
W
21,006
7,154
0
521
18,324
15,281
0
8,200
10,124
0
43,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,312
Gold Earned
80,911
198
Minions Killed
223
4
Camps Cleared
6
1,395,461
Distance Traveled
1,433,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,283
899
21
1
2
296,638
0
L
Anhur
13,099
771
25
1
1
260,563
0
W
Baron Samedi
17,893
1,053
58
3
2
286,596
0
L
Achilles
17,108
1,006
44
3
1
280,322
0
L
Ymir
15,968
939
67
4
0
273,722
0
L
Fenrir
14,854
874
41
2
0
284,216
0
W
Skadi
16,521
972
56
3
0
218,411
1
W
Fenrir
13,306
783
7
0
0
201,065
0
W
Ra
15,940
938
55
3
4
418,904
0
W
Bellona
17,251
1,015
47
3
0
308,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role