Player Matchup

Discordia
Discordia
CurlyAllstar99
Discordia
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,141 Elo+
Solo
Susano
Susano
alexvideofighter
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Chaac
Chaac
respectthegun45
Chaac
Level 144
God Stats
17W - 8L
1,586 SR
Queue Stats
198W - 251L
1,347 Elo+
Solo
Team Averages
Level 88
1,529 SR
1,329 Elo+

VS

Team Averages
Level 44
1,625 SR
1,163 Elo+
Janus
Janus
ZimmerPayne39
Janus
Level 64
God Stats
4W - 2L
1,744 SR
Queue Stats
28W - 37L
1,270 Elo+
Solo
Fenrir
Fenrir
gowple323
Fenrir
Level 7
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 7L
1,068 Elo+
Party 1
Jormungandr
Jormungandr
raquelonsia
Jormungandr
Level 60
God Stats
85W - 84L
1,434 SR
Queue Stats
284W - 293L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CurlyAllstar99
Discordia
19
10 / 2 / 7
15,226
692
23,995
13,840
4,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 6 / 9
13,764
626
8,135
13,284
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 3 / 13
14,514
660
26,909
24,128
20,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 4
14,417
655
10,884
18,514
6,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
gowple323
Fenrir
15
1 / 8 / 7
13,711
623
7,524
23,290
18,373
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
raquelonsia
Jormungandr
16
3 / 7 / 7
13,175
599
20,200
24,118
15,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
21
Kills
11
11
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
CurlyAllstar99
Discordia
10
2
7
6.75
L
7
6
4
1.5
W
6
6
9
1.75
L
Fenrir
gowple323
Fenrir
1
8
7
0.56
L
Jormungandr
raquelonsia
Jormungandr
3
7
7
0.93
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,039
Damage
38,608
51,252
Taken
65,922
27,881
Mitigated
39,506
16,604
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CurlyAllstar99
Discordia
23,995
1,059
588
1,134
13,840
4,013
1,062
7,653
6,187
88,320
0
L
10,884
233
0
560
18,514
6,057
0
5,538
12,976
48,203
0
W
8,135
607
0
241
13,284
3,697
162
10,457
2,827
0
23,882
L
Fenrir
gowple323
Fenrir
7,524
2,650
0
1,394
23,290
18,373
17
8,890
14,400
0
17,129
L
Jormungandr
raquelonsia
Jormungandr
20,200
4,406
266
3,800
24,118
15,076
32
9,757
14,361
74,917
0
W
26,909
3,152
1,210
13,431
24,128
20,171
588
13,131
10,997
0
81,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
41,303
235
Minions Killed
188
0
Camps Cleared
0
1,243,781
Distance Traveled
1,076,975
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,226
692
123
6
0
460,030
1
L
Janus
14,417
655
76
3
0
364,283
2
W
Susano
13,764
626
21
1
0
343,729
1
L
Fenrir
13,711
623
15
1
0
390,377
1
L
Jormungandr
13,175
599
97
4
0
322,315
6
W
Chaac
14,514
660
91
4
0
440,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role