Player Matchup

Scylla
Scylla
Masters
ArT1X
Scylla
Masters
Level 160
God Stats
10W - 1L
1,682 SR
Queue Stats
153W - 40L
2,397 MMR
Party 1
Hercules
Hercules
Diamond IV
N33vy
Hercules
Diamond IV
Level 159
God Stats
2W - 0L
1,871 SR
Queue Stats
67W - 5L
2,412 MMR
Party 1
Hachiman
Hachiman
Diamond I
Smisken
Hachiman
Diamond I
Level 160
God Stats
14W - 4L
1,867 SR
Queue Stats
191W - 87L
2,126 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,806 SR
2,312 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,535 SR
2,005 MMR
Discordia
Discordia
Platinum V
CraigHarrison
Discordia
Platinum V
Level 138
God Stats
2W - 5L
1,361 SR
Queue Stats
87W - 39L
2,046 MMR
Solo
Achilles
Achilles
Diamond IV
ScreamDeath558
Achilles
Diamond IV
Level 122
God Stats
0W - 2L
1,719 SR
Queue Stats
41W - 51L
2,211 MMR
Solo
Chaac
Chaac
Platinum IV
Veritas85
Chaac
Platinum IV
Level 133
God Stats
6W - 9L
1,526 SR
Queue Stats
139W - 176L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArT1X
Scylla
20
3 / 5 / 6
15,612
600
17,546
22,732
6,152
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
N33vy
Hercules
19
6 / 5 / 6
16,159
622
20,765
40,150
38,972
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
Smisken
Hachiman
20
6 / 1 / 8
16,840
648
26,986
19,148
8,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditePersephoneTerraThothNe Zha

VS

Bans
YemojaUllrMerlinHou YiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CraigHarrison
Discordia
19
5 / 4 / 6
16,354
629
30,317
15,068
6,451
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
4 / 7 / 4
15,211
585
23,891
31,999
39,221
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Veritas85
Chaac
18
2 / 4 / 8
15,053
579
13,366
28,980
29,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
15
Kills
11
11
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArT1X
Scylla
3
5
6
1.2
L
Discordia
CraigHarrison
Discordia
5
4
6
2
W
Hercules
N33vy
Hercules
6
5
6
1.8
L
Achilles
4
7
4
0.86
W
Hachiman
Smisken
Hachiman
6
1
8
10
L
Chaac
Veritas85
Chaac
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,297
Damage
67,574
82,030
Taken
76,047
53,703
Mitigated
75,258
20,133
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArT1X
Scylla
17,546
1,822
102
5,053
22,732
6,152
1,046
10,782
11,950
132,075
0
L
Discordia
CraigHarrison
Discordia
30,317
929
0
1,032
15,068
6,451
2,024
1,975
13,093
115,292
0
W
Hercules
N33vy
Hercules
20,765
7,154
0
13,476
40,150
38,972
695
14,544
25,606
0
47,670
L
Achilles
23,891
6,106
0
7,262
31,999
39,221
29
6,932
25,067
0
58,642
W
Hachiman
Smisken
Hachiman
26,986
15,183
0
1,502
19,148
8,579
2,055
5,077
14,071
0
119,100
L
Chaac
Veritas85
Chaac
13,366
3,344
1,466
12,651
28,980
29,586
14
8,739
20,241
0
70,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
46,618
299
Minions Killed
301
0
Camps Cleared
0
1,506,688
Distance Traveled
1,483,801
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,612
600
127
5
0
474,287
3
L
Discordia
16,354
629
170
7
0
468,214
8
W
Hercules
16,159
622
45
2
0
540,720
12
L
Achilles
15,211
585
51
2
0
491,089
6
W
Hachiman
16,840
648
127
5
0
491,681
10
L
Chaac
15,053
579
80
3
0
524,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role