Player Matchup

Olorun
Olorun
Gimme Advice
Olorun
Level 105
God Stats
3W - 0L
1,849 SR
Queue Stats
45W - 37L
1,599 Elo+
Party 1
Ymir
Ymir
Gimme Props
Ymir
Level 47
God Stats
1W - 1L
1,565 SR
Queue Stats
6W - 6L
1,424 Elo+
Party 1
Cupid
Cupid
Gimme Solutions
Cupid
Level 67
God Stats
1W - 0L
1,368 SR
Queue Stats
5W - 4L
1,395 Elo+
Party 1
Team Averages
Level 73
1,594 SR
1,472 Elo+

VS

Team Averages
Level 51
1,410 SR
1,241 Elo+
Nemesis
Nemesis
 
Nemesis
Level 40
God Stats
31W - 36L
1,389 SR
Queue Stats
251W - 315L
1,186 Elo+
Solo
Kukulkan
Kukulkan
Luna Celestitie
Kukulkan
Level 45
God Stats
3W - 3L
1,310 SR
Queue Stats
6W - 10L
1,182 Elo+
Solo
Hel
Hel
madmanQ2323
Hel
Level 67
God Stats
42W - 38L
1,530 SR
Queue Stats
239W - 263L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 1 / 8
9,326
777
8,615
8,231
3,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 9
8,607
717
6,104
11,160
7,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 7
8,985
749
8,323
7,244
2,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 5
7,677
640
2,908
9,548
3,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
11
2 / 4 / 3
7,911
659
6,665
8,797
3,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 5 / 3
7,929
661
8,938
11,502
4,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
12
Kills
6
6
Deaths
12
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
5
1.17
W
Olorun
4
1
8
8
W
3
2
9
3.75
W
5
3
7
2.83
L
Kukulkan
2
4
3
0.88
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,042
Damage
18,511
26,635
Taken
29,847
12,776
Mitigated
11,076
12,727
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,908
401
0
1,379
9,548
3,682
594
4,402
5,146
0
13,487
W
Olorun
8,615
5,177
2,644
4,927
8,231
3,190
1,804
4,796
3,435
49,695
0
W
6,104
525
739
636
11,160
7,102
466
6,688
4,472
21,787
0
W
8,323
3,983
1,741
2,040
7,244
2,484
982
4,207
3,037
0
29,084
L
Kukulkan
6,665
468
147
1,134
8,797
3,322
427
4,339
4,458
27,845
0
L
8,938
389
5,021
5,151
11,502
4,072
368
6,401
5,101
31,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
23,517
135
Minions Killed
103
0
Camps Cleared
0
599,335
Distance Traveled
611,977
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,677
640
19
2
0
239,586
3
W
Olorun
9,326
777
68
6
0
187,952
1
W
Ymir
8,607
717
26
2
0
208,515
2
W
Cupid
8,985
749
41
3
0
202,868
1
L
Kukulkan
7,911
659
37
3
0
167,654
0
L
Hel
7,929
661
47
4
0
204,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role