Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 15
God Stats
1W - 4L
1,093 SR
Queue Stats
38W - 73L
1,232 Elo+
Solo
Hercules
Hercules
Arjakkalainen
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
IXI Infernal
Hou Yi
Level 12
God Stats
1W - 1L
1,275 SR
Queue Stats
46W - 61L
1,322 Elo+
Solo
Neith
Neith
SteveAnders
Neith
Level 29
God Stats
18W - 22L
1,278 SR
Queue Stats
243W - 231L
1,500 Elo+
Solo
Vulcan
Vulcan
TheJarsse
Vulcan
Level 24
God Stats
8W - 10L
1,471 SR
Queue Stats
30W - 23L
1,538 Elo+
Party 2
Team Averages
Level 21
1,323 SR
1,426 Elo+

VS

Team Averages
Level 29
1,391 SR
1,402 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
28W - 26L
1,252 SR
Queue Stats
211W - 211L
1,418 Elo+
Solo
Sol
Sol
 
Sol
Level 8
God Stats
116W - 123L
1,266 SR
Queue Stats
246W - 268L
1,172 Elo+
Solo
Aphrodite
Aphrodite
lord9ma
Aphrodite
Level 8
God Stats
2W - 2L
1,542 SR
Queue Stats
22W - 24L
1,444 Elo+
Party 1
Ullr
Ullr
moha126mmed
Ullr
Level 72
God Stats
2W - 5L
1,138 SR
Queue Stats
90W - 99L
1,457 Elo+
Party 1
Fenrir
Fenrir
wall_fluffy645
Fenrir
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
2 / 11 / 18
15,243
897
16,932
26,356
18,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Arjakkalainen
Hercules
20
13 / 4 / 14
17,668
1,039
23,855
25,541
24,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
20
4 / 9 / 20
14,845
873
20,655
24,501
9,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 4 / 16
17,343
1,020
35,453
21,794
9,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TheJarsse
Vulcan
20
4 / 1 / 19
15,694
923
26,087
8,285
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
9 / 3 / 12
16,668
980
25,099
23,768
10,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
 
Sol
20
1 / 9 / 13
14,234
837
5,354
27,778
7,565
Aphrodite
lord9ma
Aphrodite
20
1 / 11 / 13
14,646
862
16,026
30,118
24,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 3 / 14
18,080
1,064
31,290
21,117
8,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 7 / 15
17,066
1,004
23,915
29,828
31,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
96
33
Kills
29
29
Deaths
33
87
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
11
18
1
L
Bacchus
 
Bacchus
9
3
12
5
L
Sol
 
Sol
1
9
13
0.83
W
Hercules
Arjakkalainen
Hercules
13
4
14
5
W
Hou Yi
4
9
20
1.56
W
10
4
16
4.5
W
Vulcan
TheJarsse
Vulcan
4
1
19
13.5
L
Aphrodite
lord9ma
Aphrodite
1
11
13
0.68
L
11
3
14
6
L
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,982
Damage
101,684
106,477
Taken
132,609
64,908
Mitigated
82,987
22,782
Healing
26,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,932
3,828
2,105
5,524
26,356
18,046
0
7,665
18,691
41,891
0
L
Bacchus
 
Bacchus
25,099
1,189
0
388
23,768
10,964
0
10,306
13,462
39,005
0
L
Sol
 
Sol
5,354
2,256
0
934
27,778
7,565
0
12,076
15,702
17,520
0
W
Hercules
Arjakkalainen
Hercules
23,855
7,845
0
7,168
25,541
24,815
0
12,438
13,103
2,471
37,405
W
Hou Yi
20,655
13,004
0
2,295
24,501
9,593
0
12,051
12,450
0
32,907
W
35,453
17,680
0
5,248
21,794
9,281
0
10,373
11,421
0
84,513
W
Vulcan
TheJarsse
Vulcan
26,087
11,966
0
442
8,285
3,173
0
3,952
4,333
58,548
0
L
Aphrodite
lord9ma
Aphrodite
16,026
1,464
7,896
11,189
30,118
24,236
0
7,218
22,900
52,718
0
L
31,290
17,933
618
1,015
21,117
8,283
0
5,652
15,465
0
81,772
L
23,915
7,159
0
4,762
29,828
31,939
0
8,893
20,935
0
48,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,793
Gold Earned
80,694
319
Minions Killed
334
7
Camps Cleared
5
1,390,556
Distance Traveled
1,567,411
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,243
897
50
3
0
198,114
3
L
Bacchus
16,668
980
27
2
0
372,468
0
L
Sol
14,234
837
32
2
0
256,898
0
W
Hercules
17,668
1,039
40
2
0
318,476
0
W
Hou Yi
14,845
873
23
1
1
242,931
0
W
Neith
17,343
1,020
113
7
6
290,132
3
W
Vulcan
15,694
923
93
5
0
340,903
0
L
Aphrodite
14,646
862
92
5
0
305,671
0
L
Ullr
18,080
1,064
133
8
3
294,906
0
L
Fenrir
17,066
1,004
50
3
2
337,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role