Player Matchup

Jormungandr
Jormungandr
BigWhiteBoi8177
Jormungandr
Level 8
God Stats
1W - 15L
969 SR
Queue Stats
5W - 31L
752 Elo+
Party 1
Kukulkan
Kukulkan
TehhCyclone
Kukulkan
Level 7
God Stats
1W - 9L
1,500 SR
Queue Stats
3W - 28L
752 Elo+
Party 1
Ne Zha
Ne Zha
ViperaMuerta
Ne Zha
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 108L
1,224 Elo+
Solo
Team Averages
Level 14
1,323 SR
909 Elo+

VS

Team Averages
Level 14
1,420 SR
966 Elo+
Thor
Thor
 
Thor
Level 15
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 26L
1,142 Elo+
Solo
Neith
Neith
Kayck-Melany-YT
Neith
Level 8
God Stats
1W - 4L
1,044 SR
Queue Stats
4W - 15L
914 Elo+
Party 2
Ymir
Ymir
salesarthur114
Ymir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 27L
842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigWhiteBoi8177
Jormungandr
13
2 / 9 / 4
9,731
649
6,809
17,140
15,177
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
TehhCyclone
Kukulkan
14
5 / 9 / 2
10,478
699
13,539
10,542
11,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
7
2 / 0 / 1
8,460
564
2,418
2,132
580
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 2 / 9
11,127
742
6,517
10,443
5,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
8 / 5 / 6
11,259
751
9,404
11,670
4,421
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 10
10,364
691
7,196
15,429
14,230
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
18
18
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
9
5.25
L
Jormungandr
BigWhiteBoi8177
Jormungandr
2
9
4
0.44
W
8
5
6
2.2
L
Kukulkan
TehhCyclone
Kukulkan
5
9
2
0.67
L
Ne Zha
2
0
1
2.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
23,117
29,814
Taken
37,542
27,017
Mitigated
24,421
825
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,517
1,798
0
757
10,443
5,770
927
4,997
5,446
0
35,902
L
Jormungandr
BigWhiteBoi8177
Jormungandr
6,809
1,919
246
171
17,140
15,177
0
4,820
12,320
30,671
0
W
9,404
4,380
1,102
2,926
11,670
4,421
1,658
7,035
4,635
0
39,687
L
Kukulkan
TehhCyclone
Kukulkan
13,539
1,913
0
0
10,542
11,260
0
2,230
8,312
40,610
836
L
Ne Zha
2,418
975
0
408
2,132
580
0
202
1,930
0
8,121
W
7,196
2,565
247
2,620
15,429
14,230
327
8,642
6,787
18,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
32,750
78
Minions Killed
127
0
Camps Cleared
0
444,259
Distance Traveled
761,344
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,127
742
57
4
0
272,225
0
L
Jormungandr
9,731
649
23
2
0
183,213
1
W
Neith
11,259
751
51
3
0
247,098
0
L
Kukulkan
10,478
699
46
3
0
174,640
0
L
Ne Zha
8,460
564
9
1
0
86,406
0
W
Ymir
10,364
691
19
1
0
242,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role