Player Matchup

Hercules
Hercules
ItZ l SuReSHoT
Hercules
Level 42
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 2
Merlin
Merlin
LupusRex52
Merlin
Level 12
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 1L
1,382 Elo+
Solo
Artemis
Artemis
ViiiRaL BoSS
Artemis
Level 24
God Stats
1W - 3L
1,532 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,399 Elo+

VS

Team Averages
Level 15
1,374 SR
1,257 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1
Olorun
Olorun
NoxCaelumVII
Olorun
Level 13
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Artemis
Artemis
Papa Billy6460
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 0 / 2
5,505
688
2,115
3,603
2,301
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
LupusRex52
Merlin
8
1 / 1 / 0
5,629
704
1,051
1,824
464
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ViiiRaL BoSS
Artemis
9
2 / 0 / 1
6,089
761
4,238
3,666
1,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 0
5,500
688
3,473
6,307
1,981
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
0 / 0 / 1
5,240
655
1,253
4,159
1,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
4,470
559
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
Hercules
0
0
2
1
W
Merlin
LupusRex52
Merlin
1
1
0
1
L
Olorun
0
0
1
0.5
L
0
0
0
0
W
Artemis
ViiiRaL BoSS
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,404
Damage
4,726
9,093
Taken
10,466
3,919
Mitigated
3,455
2,907
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,473
866
318
1,551
6,307
1,981
0
669
5,638
0
19,188
W
Hercules
2,115
90
171
1,173
3,603
2,301
0
789
2,814
0
10,237
W
Merlin
LupusRex52
Merlin
1,051
123
0
0
1,824
464
0
136
1,688
16,995
0
L
Olorun
1,253
497
896
2,338
4,159
1,474
0
410
3,749
11,225
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
ViiiRaL BoSS
Artemis
4,238
2,507
246
1,317
3,666
1,154
858
460
3,206
0
20,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,223
Gold Earned
15,210
64
Minions Killed
53
0
Camps Cleared
0
371,027
Distance Traveled
289,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,500
688
33
4
0
145,866
0
W
Hercules
5,505
688
10
1
0
135,371
0
W
Merlin
5,629
704
25
3
0
124,606
0
L
Olorun
5,240
655
20
3
0
136,671
0
L
Artemis
4,470
559
0
0
0
6,616
0
W
Artemis
6,089
761
29
4
0
111,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role