Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 14
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Ne Zha
Ne Zha
Cyber_Vysper
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,712 Elo+
Solo
Geb
Geb
KSI MisterTed
Geb
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
XxBONNIEBOOPxX
Chang'e
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Team Averages
Level 17
1,391 SR
1,410 Elo+

VS

Team Averages
Level 23
1,564 SR
1,610 Elo+
Pele
Pele
Goat Launcher
Pele
Level 18
God Stats
3W - 1L
1,791 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 1
Olorun
Olorun
KnightCisco
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,713 Elo+
Solo
Hades
Hades
LoveProper
Hades
Level 21
God Stats
2W - 1L
1,562 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 1
Mulan
Mulan
Noobmaster4043
Mulan
Level 24
God Stats
3W - 1L
1,643 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 1
Hera
Hera
PlantedCosine7
Hera
Level 23
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 9 / 1
4,394
399
4,342
11,208
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
 
Merlin
7
0 / 7 / 2
4,679
425
2,514
5,320
1,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
9
2 / 5 / 0
5,899
536
4,994
8,416
2,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 2
4,768
433
2,005
9,452
4,158
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
3 / 2 / 0
5,711
519
2,239
6,185
3,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 1
6,189
563
5,009
7,356
4,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
10
5 / 2 / 5
6,371
579
4,290
6,501
2,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
11
5 / 0 / 4
6,363
578
6,086
5,288
2,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

11
8 / 1 / 0
7,261
660
6,282
6,440
5,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 5
5,463
497
3,605
5,066
1,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
25
26
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
1
0.06
L
Merlin
 
Merlin
0
7
2
0.14
L
Ne Zha
2
5
0
0.4
W
6
2
1
3.25
L
0
3
2
0.33
W
Olorun
5
2
5
3.75
W
Hades
5
0
4
7
W
8
1
0
8
W
1
0
5
3.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
25,272
40,581
Taken
30,651
15,373
Mitigated
15,951
6,082
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,342
2,232
0
1,356
11,208
3,884
0
8,258
2,950
0
14,396
L
Merlin
 
Merlin
2,514
771
0
67
5,320
1,485
303
1,319
4,001
14,930
0
L
Ne Zha
4,994
3,059
0
2,079
8,416
2,453
0
2,227
6,189
0
28,368
W
5,009
1,240
225
2,602
7,356
4,082
258
2,621
4,735
0
21,532
L
2,005
903
0
489
9,452
4,158
465
1,657
7,795
13,788
0
W
Olorun
4,290
2,073
1,324
3,103
6,501
2,220
2,393
0
6,501
18,188
0
W
Hades
6,086
1,497
414
2,611
5,288
2,235
1,364
0
5,288
26,024
0
W
6,282
1,735
0
1,670
6,440
5,907
576
1,572
4,868
3,807
27,514
W
3,605
1,662
99
2,559
5,066
1,507
585
2,565
2,501
13,467
0
L
2,239
424
139
1,952
6,185
3,393
72
616
5,569
16,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
31,647
110
Minions Killed
174
0
Camps Cleared
0
884,874
Distance Traveled
868,299
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,394
399
8
1
0
165,388
0
L
Merlin
4,679
425
23
2
0
136,447
0
L
Ne Zha
5,899
536
44
4
0
200,518
0
W
Pele
6,189
563
33
3
0
191,679
1
L
Geb
4,768
433
18
2
0
181,587
1
W
Olorun
6,371
579
31
3
0
134,774
0
W
Hades
6,363
578
36
3
0
165,444
5
W
Mulan
7,261
660
59
5
0
189,552
2
W
Hera
5,463
497
15
1
0
186,850
2
L
Chang'e
5,711
519
17
2
0
200,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role