Player Matchup

Jing Wei
Jing Wei
Diamond V
Egerton
Jing Wei
Diamond V
Level 160
God Stats
13W - 22L
1,682 SR
Queue Stats
212W - 212L
1,991 MMR
Solo
Mulan
Mulan
Platinum I
HýdrónFántásý
Mulan
Platinum I
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 75L
2,175 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
Shotrocks
Kuzenbo
Diamond V
Level 157
God Stats
0W - 6L
1,451 SR
Queue Stats
282W - 257L
2,020 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
stonedark
Hun Batz
Diamond V
Level 158
God Stats
26W - 22L
1,606 SR
Queue Stats
522W - 489L
2,065 MMR
Solo
Merlin
Merlin
Diamond V
xRaffa
Merlin
Diamond V
Level 50
God Stats
5W - 3L
1,708 SR
Queue Stats
95W - 71L
2,424 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,589 SR
2,135 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,573 SR
1,879 MMR
Scylla
Scylla
Grandmaster
 
Scylla
Grandmaster
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Grandmaster
Julls
Nemesis
Grandmaster
Level 154
God Stats
33W - 16L
1,747 SR
Queue Stats
214W - 145L
2,991 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
MiirÒÓK
Heimdallr
Diamond V
Level 158
God Stats
8W - 4L
1,617 SR
Queue Stats
114W - 102L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Egerton
Jing Wei
1
0 / 1 / 0
2,522
504
212
805
119
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
3,600
720
2,565
2,988
2,080
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Kuzenbo
Shotrocks
Kuzenbo
5
0 / 0 / 0
3,142
628
575
2,114
846
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
stonedark
Hun Batz
6
2 / 1 / 1
3,908
782
942
1,839
407
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
xRaffa
Merlin
7
2 / 0 / 0
4,213
843
821
829
184
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneNikeThorAphroditeYemoja

VS

Bans
HelGebOdinRamaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 1 / 1
3,547
709
178
1,450
306
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
 
Osiris
6
0 / 2 / 0
3,398
680
2,055
3,936
2,788
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 1
3,294
659
1,349
1,622
444
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Julls
Nemesis
6
1 / 1 / 0
3,714
743
395
2,472
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
MiirÒÓK
Heimdallr
6
1 / 0 / 0
3,625
725
1,280
1,292
351
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
1
0.5
W
Osiris
 
Osiris
0
2
0
0
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Jing Wei
Egerton
Jing Wei
0
1
0
0
L
0
0
2
1
W
Nemesis
Julls
Nemesis
1
1
0
1
W
Heimdallr
MiirÒÓK
Heimdallr
1
0
0
1
L
Kuzenbo
Shotrocks
Kuzenbo
0
0
0
0
L
Hun Batz
stonedark
Hun Batz
2
1
1
2.5
L
Merlin
xRaffa
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,115
Damage
5,257
8,575
Taken
10,772
3,636
Mitigated
4,425
3,793
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
178
84
0
244
1,450
306
0
462
988
16,156
0
W
Osiris
 
Osiris
2,055
430
0
1,675
3,936
2,788
0
0
3,936
0
13,231
W
Kumbhakarna
 
Kumbhakarna
1,349
491
0
710
1,622
444
0
56
1,566
6,316
0
L
Jing Wei
Egerton
Jing Wei
212
212
0
215
805
119
0
344
461
0
1,625
L
2,565
672
0
1,952
2,988
2,080
0
0
2,988
0
12,961
W
Nemesis
Julls
Nemesis
395
151
0
1,063
2,472
536
0
303
2,169
0
16,489
W
Heimdallr
MiirÒÓK
Heimdallr
1,280
873
0
603
1,292
351
294
575
717
0
14,435
L
Kuzenbo
Shotrocks
Kuzenbo
575
260
0
500
2,114
846
0
881
1,233
7,542
0
L
Hun Batz
stonedark
Hun Batz
942
256
0
763
1,839
407
0
178
1,661
0
13,752
L
Merlin
xRaffa
Merlin
821
182
0
363
829
184
0
124
705
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,385
Gold Earned
17,578
125
Minions Killed
145
0
Camps Cleared
0
429,216
Distance Traveled
490,948
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,547
709
42
8
0
95,890
1
W
Osiris
3,398
680
24
5
0
96,089
4
W
Kumbhakarna
3,294
659
17
3
0
103,502
3
L
Jing Wei
2,522
504
7
1
0
28,292
0
L
Mulan
3,600
720
22
4
0
104,676
2
W
Nemesis
3,714
743
37
7
0
110,058
1
W
Heimdallr
3,625
725
25
5
0
85,409
2
L
Kuzenbo
3,142
628
11
2
0
92,773
0
L
Hun Batz
3,908
782
31
6
0
109,170
2
L
Merlin
4,213
843
54
11
0
94,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role