Player Matchup

Ravana
Ravana
Gold II
Gunt Runt
Ravana
Gold II
Level 142
God Stats
13W - 6L
1,723 SR
Queue Stats
21W - 12L
1,809 MMR
Party 2
Mulan
Mulan
Silver II
Lyn Meezers
Mulan
Silver II
Level 148
God Stats
1W - 2L
1,541 SR
Queue Stats
23W - 16L
1,554 MMR
Party 2
Khepri
Khepri
Gold II
Oh Spaghetti
Khepri
Gold II
Level 82
God Stats
41W - 24L
1,780 SR
Queue Stats
368W - 318L
1,612 MMR
Party 4
Raijin
Raijin
Platinum V
Waffle Bot 7000
Raijin
Platinum V
Level 127
God Stats
39W - 42L
1,629 SR
Queue Stats
331W - 279L
1,746 MMR
Party 4
He Bo
He Bo
Platinum V
lautaro_cali
He Bo
Platinum V
Level 40
God Stats
5W - 10L
1,404 SR
Queue Stats
59W - 96L
1,697 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,615 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,584 SR
1,683 MMR
Fenrir
Fenrir
Gold III
Gilvan9983
Fenrir
Gold III
Level 157
God Stats
2W - 1L
1,429 SR
Queue Stats
195W - 181L
1,590 MMR
Party 1
Xbalanque
Xbalanque
Gold III
OxLatrom
Xbalanque
Gold III
Level 112
God Stats
3W - 3L
1,512 SR
Queue Stats
84W - 89L
1,644 MMR
Party 3
Sobek
Sobek
Gold I
ScottGera
Sobek
Gold I
Level 126
God Stats
5W - 3L
1,818 SR
Queue Stats
110W - 105L
1,763 MMR
Party 3
Vulcan
Vulcan
Gold I
XxGL3IVERxX
Vulcan
Gold I
Level 157
God Stats
27W - 26L
1,506 SR
Queue Stats
662W - 689L
1,726 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
lutester
Sun Wukong
Gold III
Level 142
God Stats
63W - 46L
1,656 SR
Queue Stats
265W - 273L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gunt Runt
Ravana
7
0 / 4 / 0
4,830
483
1,219
6,223
1,513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,875
488
2,529
5,287
4,195
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
7
0 / 4 / 0
4,483
448
1,203
6,917
2,905
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

7
1 / 6 / 0
4,559
456
3,118
6,194
1,765
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 0
4,633
463
1,236
3,099
644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneHeraYemojaKumbhakarnaAphrodite

VS

Bans
Hun BatzKuzenboHeimdallrXing TianKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gilvan9983
Fenrir
9
6 / 0 / 4
6,076
608
5,800
5,962
1,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
OxLatrom
Xbalanque
10
4 / 0 / 3
6,105
611
2,691
3,679
1,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ScottGera
Sobek
8
3 / 0 / 6
5,785
579
3,059
4,922
3,035
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
10
1 / 1 / 8
5,759
576
4,925
3,332
1,103
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
lutester
Sun Wukong
11
3 / 0 / 0
5,977
598
3,564
4,678
3,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
17
17
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gilvan9983
Fenrir
6
0
4
8
L
Ravana
Gunt Runt
Ravana
0
4
0
0
L
0
3
0
0
L
Khepri
0
4
0
0
W
Xbalanque
OxLatrom
Xbalanque
4
0
3
5.5
W
Sobek
ScottGera
Sobek
3
0
6
6
L
1
6
0
0.17
W
Vulcan
1
1
8
5
L
0
0
0
0
W
Sun Wukong
lutester
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,305
Damage
20,039
27,720
Taken
22,573
11,022
Mitigated
10,152
6,334
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gilvan9983
Fenrir
5,800
1,280
0
2,505
5,962
1,886
0
919
5,043
0
24,466
L
Ravana
Gunt Runt
Ravana
1,219
339
0
1,199
6,223
1,513
0
1,480
4,743
0
24,488
L
2,529
648
0
1,561
5,287
4,195
0
0
5,287
0
22,695
L
Khepri
1,203
41
0
530
6,917
2,905
0
2,401
4,516
10,328
0
W
Xbalanque
OxLatrom
Xbalanque
2,691
1,391
0
1,000
3,679
1,069
1,557
820
2,859
0
35,154
W
Sobek
ScottGera
Sobek
3,059
432
0
2,533
4,922
3,035
46
1,928
2,994
12,747
0
L
3,118
348
0
923
6,194
1,765
0
3,665
2,529
20,856
0
W
Vulcan
4,925
1,788
0
1,004
3,332
1,103
0
1,672
1,660
30,768
0
L
1,236
79
0
2,121
3,099
644
0
438
2,661
23,259
0
W
Sun Wukong
lutester
Sun Wukong
3,564
1,425
0
2,719
4,678
3,059
493
218
4,460
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
29,702
179
Minions Killed
262
0
Camps Cleared
0
848,265
Distance Traveled
940,673
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,076
608
46
5
0
222,971
4
L
Ravana
4,830
483
51
5
0
203,223
2
L
Mulan
4,875
488
41
4
0
140,285
3
L
Khepri
4,483
448
14
1
0
174,576
0
W
Xbalanque
6,105
611
74
7
0
152,093
3
W
Sobek
5,785
579
26
3
0
199,357
2
L
Raijin
4,559
456
31
3
0
152,970
2
W
Vulcan
5,759
576
50
5
0
194,050
3
L
He Bo
4,633
463
42
4
0
177,211
3
W
Sun Wukong
5,977
598
66
7
0
172,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role