Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BENGAL AL
Hun Batz
Level 28
God Stats
13W - 18L
1,297 SR
Queue Stats
78W - 90L
1,231 Elo+
Party 1
Medusa
Medusa
Imbutter4208208
Medusa
Level 8
God Stats
4W - 6L
1,424 SR
Queue Stats
5W - 6L
1,274 Elo+
Party 1
Ares
Ares
TheOtherBackkid
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,459 Elo+
Party 1
Cerberus
Cerberus
TheoBrennan
Cerberus
Level 6
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,402 SR
1,393 Elo+

VS

Team Averages
Level 20
1,426 SR
1,333 Elo+
Merlin
Merlin
BACONEH5000
Merlin
Level 20
God Stats
24W - 35L
1,448 SR
Queue Stats
32W - 51L
1,335 Elo+
Solo
The Morrigan
The Morrigan
Shyduke12
The Morrigan
Level 18
God Stats
5W - 6L
1,473 SR
Queue Stats
19W - 24L
1,381 Elo+
Party 2
Tyr
Tyr
Spitzenschusse
Tyr
Level 22
God Stats
2W - 3L
1,549 SR
Queue Stats
47W - 47L
1,389 Elo+
Party 2
Bellona
Bellona
WinterWolf1887
Bellona
Level 12
God Stats
5W - 7L
1,322 SR
Queue Stats
7W - 10L
1,204 Elo+
Party 2
Neith
Neith
timmy_eat_world
Neith
Level 29
God Stats
33W - 35L
1,338 SR
Queue Stats
330W - 344L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
12 / 1 / 8
14,166
567
21,131
17,746
9,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
BENGAL AL
Hun Batz
20
10 / 3 / 9
14,224
569
19,548
17,007
8,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 12
13,206
528
10,685
15,621
7,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
10 / 0 / 16
14,676
587
14,995
21,575
30,145
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
TheoBrennan
Cerberus
13
0 / 10 / 12
10,520
421
2,785
18,000
7,858
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 6 / 2
11,657
466
14,104
20,923
8,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Shyduke12
The Morrigan
14
1 / 8 / 2
9,264
371
6,634
17,147
5,744
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 2 / 3
11,051
442
8,205
15,431
14,095
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

16
6 / 13 / 1
11,541
462
13,904
20,121
10,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 8 / 3
11,007
440
10,090
12,950
4,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
37
Kills
16
18
Deaths
37
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
1
8
16
L
Merlin
6
6
2
1.17
W
Hun Batz
BENGAL AL
Hun Batz
10
3
9
4.83
W
5
4
12
2.75
L
The Morrigan
Shyduke12
The Morrigan
1
8
2
0.25
L
2
2
3
1.75
W
10
0
16
18
W
Cerberus
TheoBrennan
Cerberus
0
10
12
0.6
L
6
13
1
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
52,937
89,949
Taken
86,572
63,003
Mitigated
43,758
27,552
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,131
1,891
9,791
11,959
17,746
9,023
3,178
3,127
14,619
101,172
0
L
Merlin
14,104
1,342
0
3,914
20,923
8,150
726
7,813
13,110
76,372
0
W
Hun Batz
BENGAL AL
Hun Batz
19,548
5,166
0
2,046
17,007
8,624
3,762
4,107
12,900
0
108,240
W
10,685
4,958
0
429
15,621
7,353
4,987
4,516
11,105
0
81,890
L
The Morrigan
Shyduke12
The Morrigan
6,634
1,278
0
2,064
17,147
5,744
716
7,853
9,150
40,025
402
L
8,205
898
282
5,097
15,431
14,095
722
6,997
8,434
0
82,685
W
14,995
1,411
0
1,465
21,575
30,145
1,345
5,616
15,959
51,822
0
W
Cerberus
TheoBrennan
Cerberus
2,785
254
0
1,862
18,000
7,858
206
7,203
10,555
18,001
0
L
13,904
4,089
0
264
20,121
10,932
876
9,588
10,533
303
40,452
L
10,090
4,852
0
2,590
12,950
4,837
404
6,516
6,434
0
80,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,792
Gold Earned
54,520
480
Minions Killed
490
0
Camps Cleared
0
2,243,550
Distance Traveled
2,023,793
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,166
567
140
6
0
466,809
3
L
Merlin
11,657
466
113
5
0
331,049
0
W
Hun Batz
14,224
569
139
6
0
435,218
4
W
Medusa
13,206
528
121
5
0
479,615
0
L
The Morrigan
9,264
371
61
2
0
393,468
0
L
Tyr
11,051
442
125
5
0
512,235
1
W
Ares
14,676
587
55
2
0
428,489
3
W
Cerberus
10,520
421
25
1
0
433,419
3
L
Bellona
11,541
462
54
2
0
367,630
0
L
Neith
11,007
440
137
5
0
419,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role