Player Matchup

Anhur
Anhur
OnfroyRequiem
Anhur
Level 59
God Stats
19W - 26L
1,353 SR
Queue Stats
165W - 167L
1,502 Elo+
Party 2
Nike
Nike
awesomeboyer
Nike
Level 114
God Stats
5W - 6L
1,177 SR
Queue Stats
283W - 269L
1,522 Elo+
Party 2
He Bo
He Bo
bruhmoment103284
He Bo
Level 49
God Stats
2W - 2L
1,523 SR
Queue Stats
65W - 84L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
humahumapa
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 3
Chaac
Chaac
humahumapa
Chaac
Level 46
God Stats
1W - 0L
1,227 SR
Queue Stats
2W - 3L
1,166 Elo+
Party 3
Team Averages
Level 75
1,356 SR
1,420 Elo+

VS

Team Averages
Level 90
1,624 SR
1,417 Elo+
Hachiman
Hachiman
Darkvi
Hachiman
Level 100
God Stats
2W - 3L
1,589 SR
Queue Stats
212W - 232L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
Luxermaster
Kumbhakarna
Level 106
God Stats
7W - 6L
1,748 SR
Queue Stats
38W - 42L
1,389 Elo+
Party 1
Olorun
Olorun
Raacotroll
Olorun
Level 81
God Stats
11W - 13L
1,447 SR
Queue Stats
131W - 130L
1,375 Elo+
Party 1
Bellona
Bellona
TerraVentuss
Bellona
Level 62
God Stats
9W - 12L
1,828 SR
Queue Stats
103W - 86L
1,550 Elo+
Solo
Mercury
Mercury
camposano1
Mercury
Level 100
God Stats
42W - 24L
1,508 SR
Queue Stats
119W - 118L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,517
703
2,285
2,030
440
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,783
757
558
2,133
528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 1
3,284
657
1,634
1,681
409
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
humahumapa
Sylvanus
5
1 / 0 / 1
3,406
681
1,074
1,270
355
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
6
0 / 0 / 0
3,460
692
1,264
2,515
806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkvi
Hachiman
2
0 / 1 / 0
2,642
528
653
655
63
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Luxermaster
Kumbhakarna
6
0 / 1 / 0
3,386
677
829
3,987
886
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Raacotroll
Olorun
6
1 / 1 / 0
3,633
727
807
2,305
726
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
TerraVentuss
Bellona
7
0 / 0 / 0
3,756
751
1,265
2,104
1,722
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
camposano1
Mercury
5
0 / 0 / 0
3,395
679
324
2,158
476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Darkvi
Hachiman
0
1
0
0
L
Kumbhakarna
Luxermaster
Kumbhakarna
0
1
0
0
W
1
0
1
1.5
L
Olorun
Raacotroll
Olorun
1
1
0
1
L
Bellona
TerraVentuss
Bellona
0
0
0
0
W
1
0
0
1
W
0
1
1
0.5
L
Mercury
camposano1
Mercury
0
0
0
0
W
Sylvanus
humahumapa
Sylvanus
1
0
1
1.5
W
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,815
Damage
3,878
9,629
Taken
11,209
2,538
Mitigated
3,873
4,754
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Darkvi
Hachiman
653
407
0
0
655
63
0
160
495
0
3,309
L
Kumbhakarna
Luxermaster
Kumbhakarna
829
0
0
746
3,987
886
0
914
3,073
9,278
0
W
2,285
1,222
234
664
2,030
440
0
439
1,591
0
10,391
L
Olorun
Raacotroll
Olorun
807
430
0
1,109
2,305
726
0
1,214
1,091
11,778
0
L
Bellona
TerraVentuss
Bellona
1,265
298
0
1,180
2,104
1,722
0
0
2,104
0
16,497
W
558
0
0
1,079
2,133
528
0
107
2,026
0
14,853
W
1,634
198
0
492
1,681
409
0
700
981
7,924
0
L
Mercury
camposano1
Mercury
324
0
0
833
2,158
476
0
420
1,738
0
10,475
W
Sylvanus
humahumapa
Sylvanus
1,074
616
417
585
1,270
355
48
390
880
7,742
0
W
Chaac
1,264
239
0
1,283
2,515
806
0
0
2,515
0
14,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,450
Gold Earned
16,812
104
Minions Killed
100
0
Camps Cleared
0
490,248
Distance Traveled
431,099
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,642
528
7
1
0
24,419
0
L
Kumbhakarna
3,386
677
13
3
0
95,799
1
W
Anhur
3,517
703
17
3
0
95,301
1
L
Olorun
3,633
727
21
4
0
93,033
0
L
Bellona
3,756
751
31
6
0
92,880
0
W
Nike
3,783
757
34
7
0
104,077
0
W
He Bo
3,284
657
12
2
0
94,113
1
L
Mercury
3,395
679
28
6
0
124,968
0
W
Sylvanus
3,406
681
10
2
0
94,920
0
W
Chaac
3,460
692
31
6
0
101,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role