Player Matchup

Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ezequielarc
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,548 Elo+
Party 1
Janus
Janus
TONY15anthonylrg
Janus
Level 67
God Stats
5W - 10L
1,188 SR
Queue Stats
181W - 260L
1,410 Elo+
Party 1
Team Averages
Level 50
1,396 SR
1,486 Elo+

VS

Team Averages
Level 9
1,421 SR
1,422 Elo+
Ares
Ares
AgusRektGamer
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Luar08
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SansGamer2004
Ah Puch
Level 8
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 0 / 13
9,750
750
8,559
9,232
9,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ezequielarc
Jormungandr
12
4 / 2 / 12
9,574
736
6,384
8,839
5,998
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
11 / 0 / 6
10,271
790
11,406
3,915
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,635
587
4,660
14,689
8,645
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Luar08
Nemesis
9
0 / 8 / 2
6,911
532
3,153
10,583
5,107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
11
2 / 7 / 0
7,727
594
6,204
8,599
3,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
2
2
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
13
11.5
L
0
5
2
0.2
W
Jormungandr
Ezequielarc
Jormungandr
4
2
12
5
L
Nemesis
Luar08
Nemesis
0
8
2
0.13
L
Ah Puch
2
7
0
0.29
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
14,017
21,986
Taken
33,871
16,841
Mitigated
17,091
3,266
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,559
2,425
0
1,566
9,232
9,394
207
3,848
5,384
0
35,302
L
4,660
457
0
480
14,689
8,645
0
7,606
7,083
10,444
0
W
Jormungandr
Ezequielarc
Jormungandr
6,384
2,247
366
954
8,839
5,998
298
4,584
4,255
29,026
0
L
Nemesis
Luar08
Nemesis
3,153
1,223
0
649
10,583
5,107
0
5,313
5,270
0
12,878
L
Ah Puch
6,204
737
0
625
8,599
3,339
0
4,915
3,684
36,236
0
W
11,406
371
0
380
3,915
1,449
603
2,462
1,453
46,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
22,273
182
Minions Killed
99
0
Camps Cleared
0
682,339
Distance Traveled
643,429
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,750
750
51
4
0
251,296
0
L
Ares
7,635
587
14
1
0
220,432
1
W
Jormungandr
9,574
736
53
4
0
204,729
3
L
Nemesis
6,911
532
17
1
0
219,962
1
L
Ah Puch
7,727
594
68
5
0
203,035
0
W
Janus
10,271
790
78
6
0
226,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role