Player Matchup

Nox
Nox
Jengila
Nox
Level 46
God Stats
17W - 17L
1,531 SR
Queue Stats
119W - 132L
1,391 Elo+
Party 2
Fenrir
Fenrir
Mikkel770077
Fenrir
Level 119
God Stats
2W - 0L
1,558 SR
Queue Stats
189W - 149L
1,477 Elo+
Party 2
Izanami
Izanami
xVMx Zanpakuto
Izanami
Level 27
God Stats
10W - 11L
1,249 SR
Queue Stats
48W - 47L
1,387 Elo+
Solo
Team Averages
Level 64
1,446 SR
1,418 Elo+

VS

Team Averages
Level 30
1,375 SR
1,329 Elo+
Nike
Nike
IILupuloII
Nike
Level 26
God Stats
8W - 8L
1,453 SR
Queue Stats
21W - 18L
1,338 Elo+
Party 1
Hun Batz
Hun Batz
JMaxey88
Hun Batz
Level 34
God Stats
0W - 2L
1,373 SR
Queue Stats
255W - 238L
1,302 Elo+
Solo
Merlin
Merlin
Ls_Majin
Merlin
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
11W - 18L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
0 / 3 / 9
8,336
641
5,050
6,596
2,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
13
6 / 3 / 6
9,995
769
8,039
16,787
10,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 4
9,930
764
9,472
7,089
2,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,760
597
7,169
11,251
11,306
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
JMaxey88
Hun Batz
11
1 / 5 / 4
7,897
607
7,459
10,216
3,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ls_Majin
Merlin
12
3 / 3 / 3
8,411
647
8,532
8,817
3,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Hun Batz
JMaxey88
Hun Batz
1
5
4
0.6
W
Nox
0
3
9
1.5
L
Merlin
Ls_Majin
Merlin
3
3
3
1.5
W
Fenrir
6
3
6
3
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
23,160
30,472
Taken
30,284
15,098
Mitigated
18,385
6,317
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,169
1,079
489
1,247
11,251
11,306
241
1,694
9,557
0
21,917
L
Hun Batz
JMaxey88
Hun Batz
7,459
1,636
306
1,149
10,216
3,815
475
2,051
8,165
0
24,797
W
Nox
5,050
397
429
648
6,596
2,158
100
1,373
5,223
31,713
0
L
Merlin
Ls_Majin
Merlin
8,532
826
788
1,993
8,817
3,264
690
1,338
7,479
32,803
0
W
Fenrir
8,039
3,462
0
2,707
16,787
10,482
0
5,550
11,237
0
23,666
W
9,472
7,079
0
2,533
7,089
2,458
744
1,883
5,206
0
45,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
24,068
148
Minions Killed
104
0
Camps Cleared
0
663,540
Distance Traveled
672,058
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,760
597
20
2
0
227,462
2
L
Hun Batz
7,897
607
31
2
0
244,612
2
W
Nox
8,336
641
50
4
0
208,185
0
L
Merlin
8,411
647
53
4
0
199,984
5
W
Fenrir
9,995
769
30
2
0
226,904
1
W
Izanami
9,930
764
68
5
0
228,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role