Player Matchup

Scylla
Scylla
Silver IV
Gaminae-
Scylla
Silver IV
Level 49
God Stats
15W - 19L
1,527 SR
Queue Stats
23W - 32L
990 MMR
Party 2
Chaac
Chaac
Silver III
OGRaylei
Chaac
Silver III
Level 61
God Stats
0W - 1L
1,783 SR
Queue Stats
13W - 18L
1,365 MMR
Party 2
Izanami
Izanami
Bronze II
Samgenjy-Viking
Izanami
Bronze II
Level 45
God Stats
3W - 2L
1,576 SR
Queue Stats
6W - 16L
677 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 52
1,629 SR
1,011 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,416 SR
830 MMR
Zhong Kui
Zhong Kui
Silver V
Easone59111
Zhong Kui
Silver V
Level 69
God Stats
18W - 26L
1,369 SR
Queue Stats
247W - 313L
721 MMR
Party 1
Ullr
Ullr
Bronze II
Itz_AcTiVePlaSma
Ullr
Bronze II
Level 63
God Stats
21W - 26L
1,527 SR
Queue Stats
32W - 47L
667 MMR
Party 1
Horus
Horus
Bronze I
Trunkenbold_HL
Horus
Bronze I
Level 84
God Stats
4W - 12L
1,353 SR
Queue Stats
19W - 36L
1,103 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gaminae-
Scylla
16
4 / 3 / 3
12,751
580
22,700
14,762
4,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
OGRaylei
Chaac
16
2 / 5 / 5
12,541
570
20,738
26,630
22,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 6 / 5
12,443
566
9,745
20,551
6,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesArachneHou YiZeusKukulkan

VS

Bans
PoseidonDa JiAh Muzen CabAnhurNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Easone59111
Zhong Kui
17
5 / 2 / 8
14,024
637
17,869
22,473
16,032
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 4
13,304
605
17,150
19,769
8,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 2 / 7
13,861
630
16,104
27,535
20,809
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
14
14
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Easone59111
Zhong Kui
5
2
8
4.5
L
Scylla
Gaminae-
Scylla
4
3
3
1.83
W
4
3
4
2
L
Chaac
OGRaylei
Chaac
2
5
5
0.9
L
1
6
5
0.58
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,183
Damage
51,123
61,943
Taken
69,777
34,201
Mitigated
45,272
23,556
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Easone59111
Zhong Kui
17,869
1,058
1,608
9,693
22,473
16,032
1,136
7,820
14,653
75,820
0
L
Scylla
Gaminae-
Scylla
22,700
1,058
1,185
3,179
14,762
4,855
0
4,432
10,330
66,848
0
W
17,150
7,665
1,698
2,921
19,769
8,431
2,981
7,074
12,695
0
96,148
L
Chaac
OGRaylei
Chaac
20,738
2,602
1,022
12,519
26,630
22,725
253
8,713
17,917
0
58,971
L
9,745
5,700
879
4,772
20,551
6,621
745
4,776
15,775
88
62,468
W
16,104
9,444
5,534
9,669
27,535
20,809
121
8,124
19,411
0
58,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
41,189
211
Minions Killed
242
0
Camps Cleared
0
1,110,356
Distance Traveled
1,175,256
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,024
637
100
5
0
355,766
0
L
Scylla
12,751
580
71
3
0
354,678
3
W
Ullr
13,304
605
88
4
0
386,869
0
L
Chaac
12,541
570
53
2
0
396,983
5
L
Izanami
12,443
566
87
4
0
358,695
4
W
Horus
13,861
630
54
2
0
432,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role