Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BlueeSnoow
King Arthur
Level 36
God Stats
31W - 27L
1,327 SR
Queue Stats
224W - 182L
1,279 Elo+
Party 1
Ah Puch
Ah Puch
Ramady002
Ah Puch
Level 65
God Stats
5W - 2L
1,405 SR
Queue Stats
249W - 208L
1,259 Elo+
Party 1
Team Averages
Level 42
1,411 SR
1,346 Elo+

VS

Team Averages
Level 18
1,517 SR
1,378 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
28W - 20L
1,573 SR
Queue Stats
60W - 59L
1,349 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
19W - 20L
1,480 SR
Queue Stats
31W - 32L
1,284 Elo+
Party 2
Fenrir
Fenrir
budxanten
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 6 / 13
11,877
699
8,712
13,460
4,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
BlueeSnoow
King Arthur
15
4 / 6 / 16
12,019
707
9,958
18,167
15,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Ramady002
Ah Puch
17
14 / 5 / 8
13,988
823
28,464
13,696
3,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 6 / 8
12,236
720
20,332
20,105
17,940
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
 
Cerberus
14
7 / 7 / 8
12,887
758
11,809
24,779
30,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
budxanten
Fenrir
13
0 / 11 / 11
10,296
606
3,182
15,237
7,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
22
Kills
15
17
Deaths
24
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
6
13
1.75
L
Chaac
 
Chaac
8
6
8
2
L
Cerberus
 
Cerberus
7
7
8
1.57
W
King Arthur
BlueeSnoow
King Arthur
4
6
16
2
W
Ah Puch
Ramady002
Ah Puch
14
5
8
3.6
L
Fenrir
budxanten
Fenrir
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
35,323
45,323
Taken
60,121
23,135
Mitigated
56,289
17,049
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,712
2,512
1,348
3,821
13,460
4,011
1,413
3,900
9,560
23,237
0
L
Chaac
 
Chaac
20,332
1,592
863
7,900
20,105
17,940
445
13,753
6,352
0
63,226
L
Cerberus
 
Cerberus
11,809
290
1,119
4,458
24,779
30,888
231
16,346
8,433
30,269
0
W
King Arthur
BlueeSnoow
King Arthur
9,958
2,579
874
4,017
18,167
15,210
150
2,696
15,471
0
40,668
W
Ah Puch
Ramady002
Ah Puch
28,464
2,288
662
6,327
13,696
3,914
1,301
5,248
8,448
72,306
0
L
Fenrir
budxanten
Fenrir
3,182
624
0
481
15,237
7,461
650
8,345
6,892
0
17,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
35,419
158
Minions Killed
179
0
Camps Cleared
0
848,343
Distance Traveled
743,654
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,877
699
30
2
0
268,110
0
L
Chaac
12,236
720
85
5
0
273,671
0
L
Cerberus
12,887
758
50
3
0
261,187
0
W
King Arthur
12,019
707
39
2
0
314,147
3
W
Ah Puch
13,988
823
89
5
0
266,086
1
L
Fenrir
10,296
606
44
3
0
208,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role